Files
XCEngine/tests/D3D12/CMakeLists.txt

36 lines
702 B
CMake

cmake_minimum_required(VERSION 3.15)
project(D3D12)
add_executable(D3D12
WIN32
main.cpp
${CMAKE_SOURCE_DIR}/engine/third_party/stbi/stb_image.cpp
)
target_compile_definitions(D3D12 PRIVATE
UNICODE
_UNICODE
)
target_include_directories(D3D12 PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${CMAKE_SOURCE_DIR}/engine/third_party
${CMAKE_SOURCE_DIR}/engine/include
)
target_link_libraries(D3D12 PRIVATE
d3d12
dxgi
d3dcompiler
winmm
XCEngine
)
# Copy Res folder to output directory after build
add_custom_command(TARGET D3D12 POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_SOURCE_DIR}/tests/D3D12/Res
$<TARGET_FILE_DIR:D3D12>/Res
)