- 新增 RHIBuffer, RHITexture, RHIShader 抽象基类 - D3D12Buffer/Texture/Shader 继承抽象基类 - OpenGLBuffer/Texture/Shader 继承抽象基类 - 添加 RHICapabilities, RHIDevice 头文件 - RHIEnums 添加 Fragment/TessControl/TessEvaluation - 文档更新差异处理策略
- 新增 RHIBuffer, RHITexture, RHIShader 抽象基类 - D3D12Buffer/Texture/Shader 继承抽象基类 - OpenGLBuffer/Texture/Shader 继承抽象基类 - 添加 RHICapabilities, RHIDevice 头文件 - RHIEnums 添加 Fragment/TessControl/TessEvaluation - 文档更新差异处理策略