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XCEngine
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e30f5d5ffaa40243fbb31525e6a8eab442d61337
XCEngine
/
engine
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src
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Core
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ssdfasd
e30f5d5ffa
Split mesh artifacts into material and texture artifacts
2026-04-02 19:36:16 +08:00
..
AssetDatabase.cpp
Split mesh artifacts into material and texture artifacts
2026-04-02 19:36:16 +08:00
AssetGUID.cpp
Implement initial Unity-style asset library cache
2026-04-02 03:03:36 +08:00
AsyncLoader.cpp
Add deferred async scene asset loading
2026-04-02 18:50:41 +08:00
ResourceCache.cpp
docs: update TEST_SPEC.md and README.md to reflect new directory structure
2026-03-24 16:14:05 +08:00
ResourceDependencyGraph.cpp
docs: update TEST_SPEC.md and README.md to reflect new directory structure
2026-03-24 16:14:05 +08:00
ResourceManager.cpp
refactor: route builtin forward pipeline through shader assets
2026-04-02 19:00:48 +08:00
ResourceTypes.cpp
docs: update TEST_SPEC.md and README.md to reflect new directory structure
2026-03-24 16:14:05 +08:00