35 lines
944 B
C++
35 lines
944 B
C++
#pragma once
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#include <XCEngine/UI/Types.h>
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#include <cstddef>
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#include <cstdint>
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#include <filesystem>
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#include <string>
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namespace XCEngine::UI::Editor::Ports {
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class TexturePort {
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public:
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virtual ~TexturePort() = default;
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virtual bool LoadTextureFromFile(
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const std::filesystem::path& path,
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::XCEngine::UI::UITextureHandle& outTexture,
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std::string& outError) = 0;
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virtual bool LoadTextureFromMemory(
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const std::uint8_t* data,
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std::size_t size,
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::XCEngine::UI::UITextureHandle& outTexture,
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std::string& outError) = 0;
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virtual bool LoadTextureFromRgba(
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const std::uint8_t* rgbaPixels,
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std::uint32_t width,
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std::uint32_t height,
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::XCEngine::UI::UITextureHandle& outTexture,
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std::string& outError) = 0;
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virtual void ReleaseTexture(::XCEngine::UI::UITextureHandle& texture) = 0;
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};
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} // namespace XCEngine::UI::Editor::Ports
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