16 lines
321 B
C#
16 lines
321 B
C#
using XCEngine;
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using XCEngine.Rendering;
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namespace XCEngine.Rendering.Universal
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{
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internal sealed class UniversalRenderPipeline
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: RendererBackedRenderPipeline
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{
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public UniversalRenderPipeline(
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UniversalRenderPipelineAsset asset)
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: base(asset)
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{
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}
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}
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}
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