Files
XCEngine/managed/XCEngine.RenderPipelines.Universal/Rendering/Universal/UniversalAdditionalCameraData.cs

19 lines
354 B
C#

using XCEngine;
namespace XCEngine.Rendering.Universal
{
public sealed class UniversalAdditionalCameraData
: MonoBehaviour
{
public int rendererIndex = -1;
public bool hasRendererOverride =>
rendererIndex >= 0;
public void ResetRenderer()
{
rendererIndex = -1;
}
}
}