Files
XCEngine/managed/XCEngine.RenderPipelines.Universal/Rendering/Universal/RendererBackedRenderPipeline.cs

28 lines
719 B
C#

using XCEngine;
namespace XCEngine.Rendering.Universal
{
public class RendererBackedRenderPipeline
: RendererDrivenRenderPipeline
{
private readonly RendererBackedRenderPipelineAsset m_asset;
public RendererBackedRenderPipeline(
RendererBackedRenderPipelineAsset asset)
{
m_asset = asset;
}
protected override ScriptableRenderer ResolveRenderer(
RendererRecordingContext context)
{
return m_asset != null
? m_asset.ResolveRenderer(
context != null
? context.rendererIndex
: -1)
: null;
}
}
}