Files
XCEngine/tests/RHI/integration/quad/Res/Shader/quad_vulkan.frag
ssdfasd 12b71a319f chore: snapshot editor work and restore tests
Key points:\n- restore the tests tree removed by bc47e6e\n- capture current editor workspace, scene, and docs reshuffle changes\n- keep local cloud.nvdb resources ignored from this commit
2026-04-25 22:11:47 +08:00

12 lines
292 B
GLSL

#version 450
layout(set = 0, binding = 0) uniform texture2D uTexture;
layout(set = 1, binding = 0) uniform sampler uSampler;
layout(location = 0) in vec2 vTexCoord;
layout(location = 0) out vec4 fragColor;
void main() {
fragColor = texture(sampler2D(uTexture, uSampler), vTexCoord);
}