修复问题: - containers: HashMap 实现描述修正 - debug: XE_LOG 宏参数顺序修正 - memory: ProxyAllocator 统计示例修正, PoolAllocator allocate size 检查描述 - resources: ResourceManager 缺失 UnloadGroup 方法 - rhi: D3D12 格式枚举名称修正, Texture Format 枚举补全, ResourceStates 补充 - threading: TaskGroup GetProgress/Wait/Cancel 实现限制说明
1.2 KiB
1.2 KiB
ProxyAllocator::GetStats
const Stats& GetStats() const;
返回详细的统计信息结构体引用。包含累计分配、累计释放、峰值分配、分配次数和额外开销。返回 const 引用,无锁开销(内部已有互斥保护)。
参数: 无
返回: Stats 结构体 const 引用
复杂度: O(1)
示例:
#include <XCEngine/Memory/MemoryManager.h>
#include <XCEngine/Memory/ProxyAllocator.h>
IAllocator* sysAlloc = MemoryManager::Get().GetSystemAllocator();
ProxyAllocator proxy(sysAlloc, "FrameData");
proxy.Allocate(1024);
proxy.Allocate(512);
proxy.Free(proxy.Allocate(256));
const ProxyAllocator::Stats& stats = proxy.GetStats();
printf("Total allocated: %zu bytes\n", stats.totalAllocated);
printf("Total freed: %zu times\n", stats.totalFreed);
printf("Peak allocated: %zu bytes\n", stats.peakAllocated);
printf("Allocation count: %zu\n", stats.allocationCount);
printf("Memory overhead: %zu bytes\n", stats.memoryOverhead);
printf("Current in use: %zu bytes\n",
stats.totalAllocated - stats.allocationCount * sizeof(/* typical block */ size_t));
相关文档
- ProxyAllocator 总览 - 返回类总览