Files
XCEngine/managed/XCEngine.ScriptCore/Rendering/Core/RenderStateMask.cs
ssdfasd 7fe922d1c9 feat(srp): add render state block scene draw overrides
- add managed RenderStateBlock authoring types and wire them through DrawingSettings
- let RenderObjectsRendererFeature author depth and stencil overrides for scene draws
- apply scene draw render state overrides inside builtin forward pipeline and document the stage plan
2026-04-20 23:21:04 +08:00

13 lines
180 B
C#

using System;
namespace XCEngine.Rendering
{
[Flags]
public enum RenderStateMask : uint
{
None = 0,
Depth = 1u << 0,
Stencil = 1u << 1
}
}