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XCEngine/docs/api/rhi/d3d12/device/create-buffer.md
2026-03-20 02:35:45 +08:00

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D3D12Device::CreateBuffer

RHIBuffer* CreateBuffer(const BufferDesc& desc) override;

创建 D3D12 缓冲区资源。

参数:

  • desc - 缓冲区描述符,包含大小、类型、标志等

返回: 新创建的缓冲区指针,失败返回 nullptr

复杂度: O(1)

示例:

BufferDesc bufferDesc;
bufferDesc.size = sizeof(Vertex) * vertexCount;
bufferDesc.stride = sizeof(Vertex);
bufferDesc.bufferType = (uint32_t)BufferType::Vertex;
bufferDesc.flags = 0;

RHIBuffer* vertexBuffer = device->CreateBuffer(bufferDesc);

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