Files
XCEngine/docs/api/resources/texture-import-settings/savetojson.md
ssdfasd b414bc5326 refactor(docs): Fix broken links across multiple modules
Fixed broken references:
- texture-import-settings: Fix 16 files referencing wrong overview filename
- math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects)
- rhi/opengl/device: Fix 8 cross-references (opengl-* → */**)
- resources/mesh: Fix meshsection and vertexattribute links
- rhi/d3d12/sampler: Fix RHISampler reference path
- math/vector3: Fix projectonplane → project-on-plane
- rhi/opengl/command-list: Remove broken ClearFlag enum ref
- rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext)
- rhi/device: Fix device-info types reference

All 0 broken references remaining.
2026-03-26 02:41:00 +08:00

566 B

TextureImportSettings::SaveToJSON

Containers::String SaveToJSON() const override;

将当前设置序列化为 JSON 字符串。

返回: Containers::String - JSON 格式的设置字符串

注意: 当前为 stub 实现,始终返回空字符串。

线程安全:

示例:

TextureImportSettings settings;
settings.SetSRGB(true);
Containers::String json = settings.SaveToJSON();
// 当前实现返回空字符串

相关文档