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XCEngine/engine/third_party/physx/snippets/snippetomnipvd/SnippetOmniPvd.cpp

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#include <ctype.h>
#include "PxPhysicsAPI.h"
#include "../snippetutils/SnippetUtils.h"
#include "omnipvd/PxOmniPvd.h"
#if PX_SUPPORT_OMNI_PVD
#include "../pvdruntime/include/OmniPvdWriter.h"
#include "../pvdruntime/include/OmniPvdFileWriteStream.h"
using namespace physx;
static PxDefaultAllocator gAllocator;
static PxDefaultErrorCallback gErrorCallback;
static PxFoundation* gFoundation = NULL;
static PxPhysics* gPhysics = NULL;
static PxDefaultCpuDispatcher* gDispatcher = NULL;
static PxScene* gScene = NULL;
static PxMaterial* gMaterial = NULL;
static PxOmniPvd* gOmniPvd = NULL;
const char* gOmniPvdPath = NULL;
static PxRigidDynamic* createDynamic(const PxTransform& t, const PxGeometry& geometry, const PxVec3& velocity = PxVec3(0))
{
PxRigidDynamic* dynamic = PxCreateDynamic(*gPhysics, t, geometry, *gMaterial, 10.0f);
dynamic->setAngularDamping(0.5f);
dynamic->setLinearVelocity(velocity);
gScene->addActor(*dynamic);
return dynamic;
}
static void initPhysXScene()
{
PxSceneDesc sceneDesc(gPhysics->getTolerancesScale());
sceneDesc.gravity = PxVec3(0.0f, -9.81f, 0.0f);
gDispatcher = PxDefaultCpuDispatcherCreate(2);
sceneDesc.cpuDispatcher = gDispatcher;
sceneDesc.filterShader = PxDefaultSimulationFilterShader;
gScene = gPhysics->createScene(sceneDesc);
gMaterial = gPhysics->createMaterial(0.5f, 0.5f, 0.6f);
PxRigidStatic* groundPlane = PxCreatePlane(*gPhysics, PxPlane(0, 1, 0, 0), *gMaterial);
gScene->addActor(*groundPlane);
createDynamic(PxTransform(PxVec3(0, 40, 100)), PxSphereGeometry(10), PxVec3(0, -50, -100));
}
void initPhysicsWithOmniPvd()
{
gFoundation = PxCreateFoundation(PX_PHYSICS_VERSION, gAllocator, gErrorCallback);
if (!gFoundation)
{
printf("Error : could not create PxFoundation!\n");
return;
}
gOmniPvd = PxCreateOmniPvd(*gFoundation);
if (!gOmniPvd)
{
printf("Error : could not create PxOmniPvd!\n");
return;
}
OmniPvdWriter* omniWriter = gOmniPvd->getWriter();
if (!omniWriter)
{
printf("Error : could not get an instance of PxOmniPvdWriter!\n");
return;
}
OmniPvdFileWriteStream* fStream = gOmniPvd->getFileWriteStream();
if (!fStream)
{
printf("Error : could not get an instance of PxOmniPvdFileWriteStream!\n");
return;
}
fStream->setFileName(gOmniPvdPath);
omniWriter->setWriteStream(static_cast<OmniPvdWriteStream&>(*fStream));
gPhysics = PxCreatePhysics(PX_PHYSICS_VERSION, *gFoundation, PxTolerancesScale(), true, NULL, gOmniPvd);
if (!gPhysics)
{
printf("Error : could not create a PhysX instance!\n");
return;
}
if (gPhysics->getOmniPvd())
{
if (!gPhysics->getOmniPvd()->startSampling())
{
printf("Error : could not start OmniPvd sampling to file(%s)\n", gOmniPvdPath);
}
}
else
{
printf("Error : could not start OmniPvd sampling to file(%s)\n", gOmniPvdPath);
return;
}
initPhysXScene();
}
void cleanupPhysics()
{
PX_RELEASE(gScene);
PX_RELEASE(gDispatcher);
PX_RELEASE(gPhysics);
PX_RELEASE(gOmniPvd);
PX_RELEASE(gFoundation);
}
bool parseOmniPvdOutputFile(int argc, const char *const* argv)
{
if (argc != 2 || 0 != strncmp(argv[1], "--omnipvdfile", strlen("--omnipvdfile")))
{
printf("SnippetOmniPvd usage:\n"
"SnippetOmniPvd "
"[--omnipvdfile=<full path and fileName of the output OmniPvd file> ] \n");
return false;
}
gOmniPvdPath = argv[1] + strlen("--omnipvdfile=");
return true;
}
void stepPhysics()
{
gScene->simulate(1.0f / 60.0f);
gScene->fetchResults(true);
}
void keyPress(unsigned char key, const PxTransform& camera)
{
switch (toupper(key))
{
case ' ': createDynamic(camera, PxSphereGeometry(3.0f), camera.rotate(PxVec3(0, 0, -1)) * 200); break;
}
}
#endif // PX_SUPPORT_OMNI_PVD
int snippetMain(int argc, const char *const* argv)
{
#if PX_SUPPORT_OMNI_PVD
if (!parseOmniPvdOutputFile(argc, argv))
{
return 1;
}
#ifdef RENDER_SNIPPET
extern void renderLoop();
renderLoop();
#else
initPhysicsWithOmniPvd();
static const PxU32 frameCount = 100;
for (PxU32 i = 0; i < frameCount; i++)
stepPhysics();
cleanupPhysics();
#endif
#else
PX_UNUSED(argc);
PX_UNUSED(argv);
printf("PVD is not supported in release build configuration. Please use any of the other build configurations to run this snippet.\n");
#endif // PX_SUPPORT_OMNI_PVD
return 0;
}