192 lines
5.8 KiB
C++
192 lines
5.8 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#include <ctype.h>
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#include "PxPhysicsAPI.h"
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#include "../snippetutils/SnippetUtils.h"
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#include "omnipvd/PxOmniPvd.h"
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#if PX_SUPPORT_OMNI_PVD
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#include "../pvdruntime/include/OmniPvdWriter.h"
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#include "../pvdruntime/include/OmniPvdFileWriteStream.h"
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using namespace physx;
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static PxDefaultAllocator gAllocator;
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static PxDefaultErrorCallback gErrorCallback;
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static PxFoundation* gFoundation = NULL;
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static PxPhysics* gPhysics = NULL;
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static PxDefaultCpuDispatcher* gDispatcher = NULL;
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static PxScene* gScene = NULL;
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static PxMaterial* gMaterial = NULL;
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static PxOmniPvd* gOmniPvd = NULL;
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const char* gOmniPvdPath = NULL;
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static PxRigidDynamic* createDynamic(const PxTransform& t, const PxGeometry& geometry, const PxVec3& velocity = PxVec3(0))
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{
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PxRigidDynamic* dynamic = PxCreateDynamic(*gPhysics, t, geometry, *gMaterial, 10.0f);
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dynamic->setAngularDamping(0.5f);
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dynamic->setLinearVelocity(velocity);
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gScene->addActor(*dynamic);
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return dynamic;
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}
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static void initPhysXScene()
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{
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PxSceneDesc sceneDesc(gPhysics->getTolerancesScale());
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sceneDesc.gravity = PxVec3(0.0f, -9.81f, 0.0f);
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gDispatcher = PxDefaultCpuDispatcherCreate(2);
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sceneDesc.cpuDispatcher = gDispatcher;
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sceneDesc.filterShader = PxDefaultSimulationFilterShader;
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gScene = gPhysics->createScene(sceneDesc);
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gMaterial = gPhysics->createMaterial(0.5f, 0.5f, 0.6f);
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PxRigidStatic* groundPlane = PxCreatePlane(*gPhysics, PxPlane(0, 1, 0, 0), *gMaterial);
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gScene->addActor(*groundPlane);
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createDynamic(PxTransform(PxVec3(0, 40, 100)), PxSphereGeometry(10), PxVec3(0, -50, -100));
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}
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void initPhysicsWithOmniPvd()
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{
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gFoundation = PxCreateFoundation(PX_PHYSICS_VERSION, gAllocator, gErrorCallback);
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if (!gFoundation)
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{
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printf("Error : could not create PxFoundation!\n");
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return;
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}
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gOmniPvd = PxCreateOmniPvd(*gFoundation);
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if (!gOmniPvd)
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{
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printf("Error : could not create PxOmniPvd!\n");
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return;
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}
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OmniPvdWriter* omniWriter = gOmniPvd->getWriter();
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if (!omniWriter)
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{
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printf("Error : could not get an instance of PxOmniPvdWriter!\n");
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return;
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}
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OmniPvdFileWriteStream* fStream = gOmniPvd->getFileWriteStream();
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if (!fStream)
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{
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printf("Error : could not get an instance of PxOmniPvdFileWriteStream!\n");
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return;
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}
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fStream->setFileName(gOmniPvdPath);
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omniWriter->setWriteStream(static_cast<OmniPvdWriteStream&>(*fStream));
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gPhysics = PxCreatePhysics(PX_PHYSICS_VERSION, *gFoundation, PxTolerancesScale(), true, NULL, gOmniPvd);
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if (!gPhysics)
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{
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printf("Error : could not create a PhysX instance!\n");
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return;
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}
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if (gPhysics->getOmniPvd())
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{
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if (!gPhysics->getOmniPvd()->startSampling())
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{
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printf("Error : could not start OmniPvd sampling to file(%s)\n", gOmniPvdPath);
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}
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}
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else
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{
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printf("Error : could not start OmniPvd sampling to file(%s)\n", gOmniPvdPath);
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return;
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}
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initPhysXScene();
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}
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void cleanupPhysics()
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{
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PX_RELEASE(gScene);
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PX_RELEASE(gDispatcher);
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PX_RELEASE(gPhysics);
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PX_RELEASE(gOmniPvd);
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PX_RELEASE(gFoundation);
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}
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bool parseOmniPvdOutputFile(int argc, const char *const* argv)
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{
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if (argc != 2 || 0 != strncmp(argv[1], "--omnipvdfile", strlen("--omnipvdfile")))
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{
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printf("SnippetOmniPvd usage:\n"
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"SnippetOmniPvd "
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"[--omnipvdfile=<full path and fileName of the output OmniPvd file> ] \n");
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return false;
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}
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gOmniPvdPath = argv[1] + strlen("--omnipvdfile=");
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return true;
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}
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void stepPhysics()
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{
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gScene->simulate(1.0f / 60.0f);
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gScene->fetchResults(true);
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}
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void keyPress(unsigned char key, const PxTransform& camera)
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{
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switch (toupper(key))
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{
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case ' ': createDynamic(camera, PxSphereGeometry(3.0f), camera.rotate(PxVec3(0, 0, -1)) * 200); break;
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}
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}
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#endif // PX_SUPPORT_OMNI_PVD
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int snippetMain(int argc, const char *const* argv)
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{
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#if PX_SUPPORT_OMNI_PVD
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if (!parseOmniPvdOutputFile(argc, argv))
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{
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return 1;
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}
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#ifdef RENDER_SNIPPET
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extern void renderLoop();
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renderLoop();
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#else
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initPhysicsWithOmniPvd();
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static const PxU32 frameCount = 100;
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for (PxU32 i = 0; i < frameCount; i++)
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stepPhysics();
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cleanupPhysics();
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#endif
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#else
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PX_UNUSED(argc);
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PX_UNUSED(argv);
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printf("PVD is not supported in release build configuration. Please use any of the other build configurations to run this snippet.\n");
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#endif // PX_SUPPORT_OMNI_PVD
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return 0;
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}
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