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XCEngine/engine/third_party/physx/snippets/snippetdeformablesurface/SnippetDeformableSurface.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
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// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
#ifndef PHYSX_SNIPPET_DEFORMABLE_SURFACE_H
#define PHYSX_SNIPPET_DEFORMABLE_SURFACE_H
#include "PxPhysicsAPI.h"
#include "cudamanager/PxCudaContextManager.h"
#include "cudamanager/PxCudaContext.h"
#include "PxDeformableSurface.h"
#include "geometry/PxTriangle.h"
#include "geometry/PxTriangleMeshGeometry.h"
#include "extensions/PxCudaHelpersExt.h"
class TestSurface
{
public:
TestSurface() :
mPositionsInvMass(NULL),
mDeformableSurface(NULL),
mCudaContextManager(NULL),
mTriangleMesh(NULL)
{ }
TestSurface(physx::PxDeformableSurface* deformableSurface, physx::PxCudaContextManager* cudaContextManager) :
mDeformableSurface(deformableSurface),
mCudaContextManager(cudaContextManager)
{
physx::PxShape* shape = deformableSurface->getShape();
const physx::PxTriangleMeshGeometry& triangleMeshGeom = static_cast<const physx::PxTriangleMeshGeometry&>(shape->getGeometry());
mTriangleMesh = triangleMeshGeom.triangleMesh;
mPositionsInvMass = PX_EXT_PINNED_MEMORY_ALLOC(physx::PxVec4, *cudaContextManager, mTriangleMesh->getNbVertices());
}
~TestSurface()
{
}
void release()
{
if (mDeformableSurface)
mDeformableSurface->release();
PX_EXT_PINNED_MEMORY_FREE(*mCudaContextManager, mPositionsInvMass);
}
void copyDeformedVerticesFromGPUAsync(CUstream stream)
{
physx::PxScopedCudaLock _lock(*mCudaContextManager);
mCudaContextManager->getCudaContext()->memcpyDtoHAsync(mPositionsInvMass, reinterpret_cast<CUdeviceptr>(mDeformableSurface->getPositionInvMassBufferD()), mTriangleMesh->getNbVertices() * sizeof(physx::PxVec4), stream);
}
void copyDeformedVerticesFromGPU()
{
physx::PxScopedCudaLock _lock(*mCudaContextManager);
mCudaContextManager->getCudaContext()->memcpyDtoH(mPositionsInvMass, reinterpret_cast<CUdeviceptr>(mDeformableSurface->getPositionInvMassBufferD()), mTriangleMesh->getNbVertices() * sizeof(physx::PxVec4));
}
physx::PxVec4* mPositionsInvMass;
physx::PxDeformableSurface* mDeformableSurface;
physx::PxCudaContextManager* mCudaContextManager;
physx::PxTriangleMesh* mTriangleMesh;
};
#endif // PHYSX_SNIPPET_DEFORMABLE_SURFACE_H