167 lines
5.7 KiB
C++
167 lines
5.7 KiB
C++
// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_ARTICULATION_MIMIC_JOINT_H
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#define PX_ARTICULATION_MIMIC_JOINT_H
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#include "foundation/PxSimpleTypes.h"
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#include "solver/PxSolverDefs.h"
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#include "common/PxBase.h"
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#if !PX_DOXYGEN
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namespace physx
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{
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#endif
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class PxArticulationReducedCoordinate;
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class PxArticulationJointReducedCoordinate;
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/**
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* \brief A mimic joint enforces a linear relationship between the positions of two joints of the same articulation instance.
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\see PxArticulationReducedCoodinate::createMimicJoint()
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*/
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class PxArticulationMimicJoint : public PxBase
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{
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public:
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/**
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\brief Releases the mimic joint.
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\note Releasing a mimic joint is not allowed while the articulation is in a scene. In order to
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release a mimic joint, remove and then re-add the articulation to the scene.
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*/
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virtual void release() = 0;
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/**
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\brief Returns the articulation that this mimic joint is part of.
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\return A reference to the articulation.
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*/
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virtual PxArticulationReducedCoordinate& getArticulation() const = 0;
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/**
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\brief Get the gear of a mimic joint.
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\return The gear ratio.
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*/
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virtual PxReal getGearRatio() const = 0;
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/**
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\brief Set the gear ratio of a mimic joint.
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\param[in] gearRatio is the new gear ratio to be used in the next simulation step.
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*/
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virtual void setGearRatio(PxReal gearRatio) = 0;
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/**
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\brief Get the offset of a mimic joint.
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\return The offset.
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*/
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virtual PxReal getOffset() const = 0;
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/**
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\brief Set the offset of a mimic joint.
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\param[in] offset is the new offset to be used in the next simulation step.
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*/
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virtual void setOffset(PxReal offset) = 0;
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/**
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\brief Get the natural frequency of a mimic joint.
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\return The natural frequency.
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*/
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virtual PxReal getNaturalFrequency() const = 0;
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/**
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\brief Set the natural frequency of a mimic joint.
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\param[in] naturalFrequency is the new natural frequency to be used in the next simulation step.
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*/
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virtual void setNaturalFrequency(PxReal naturalFrequency) = 0;
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/**
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\brief Get the damping ratio of a mimic joint.
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\return The damping ratio.
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*/
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virtual PxReal getDampingRatio() const = 0;
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/**
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\brief Set the damping ratio of a mimic joint.
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\param[in] dampingRatio is the new damping ratio to be used in the next simulation step.
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*/
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virtual void setDampingRatio(PxReal dampingRatio) = 0;
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/**
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\brief Return the jointA specified in PxArticulationReducedCoordinate::createMimicJoint()
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\return The jointA specified in PxArticulationReducedCoordinate::createMimicJoint()
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\see PxArticulationReducedCoordinate::createMimicJoint()
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*/
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virtual PxArticulationJointReducedCoordinate& getJointA() const = 0;
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/**
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\brief Return the jointB specified in PxArticulationReducedCoordinate::createMimicJoint()
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\return The jointB specified in PxArticulationReducedCoordinate::createMimicJoint()
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\see PxArticulationReducedCoordinate::createMimicJoint()
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*/
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virtual PxArticulationJointReducedCoordinate& getJointB() const = 0;
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/**
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\brief Return the axisA specified in PxArticulationReducedCoordinate::createMimicJoint()
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\return The axisA specified in PxArticulationReducedCoordinate::createMimicJoint()
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\see PxArticulationReducedCoordinate::createMimicJoint()
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*/
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virtual PxArticulationAxis::Enum getAxisA() const = 0;
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/**
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\brief Return the axisB specified in PxArticulationReducedCoordinate::createMimicJoint()
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\return The axisB specified in PxArticulationReducedCoordinate::createMimicJoint()
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\see PxArticulationReducedCoordinate::createMimicJoint()
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*/
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virtual PxArticulationAxis::Enum getAxisB() const = 0;
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/**
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\brief Returns the string name of the dynamic type.
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\return The string name.
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*/
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virtual const char* getConcreteTypeName() const PX_OVERRIDE PX_FINAL { return "PxArticulationMimicJoint"; }
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virtual ~PxArticulationMimicJoint() {}
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void* userData; //!< user can assign this to whatever, usually to create a 1:1 relationship with a user object.
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protected:
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PX_INLINE PxArticulationMimicJoint(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags) {}
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PX_INLINE PxArticulationMimicJoint(PxBaseFlags baseFlags) : PxBase(baseFlags) {}
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};
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#if !PX_DOXYGEN
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} // namespace physx
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#endif
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#endif //PX_ARTICULATION_MIMIC_JOINT_H
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