Files
XCEngine/engine/src/Resources/TextureLoader.cpp
ssdfasd 4710e6ba60 feat: Implement resource system Phase 2 - Concrete resource types
- Add Material class with shader/texture bindings and property system
- Add MaterialLoader for .mat/.json format
- Add Shader class (Vertex/Fragment/Geometry/Compute)
- Add ShaderLoader for .vert/.frag/.glsl/.hlsl
- Add AudioClip class (WAV/OGG/MP3/FLAC support)
- Add AudioLoader for audio files
- Add Texture/Mesh classes and loaders (from design doc)
- Fix HashMap iterator and String API usage
- Fix Mutex compatibility with std::lock_guard
- Update CMakeLists.txt with new resource files
- All tests pass: 11 Resources + 51 Containers
2026-03-17 22:32:27 +08:00

68 lines
2.0 KiB
C++

#include "Resources/TextureLoader.h"
#include "Resources/ResourceManager.h"
namespace XCEngine {
namespace Resources {
TextureLoader::TextureLoader() = default;
TextureLoader::~TextureLoader() = default;
Containers::Array<Containers::String> TextureLoader::GetSupportedExtensions() const {
Containers::Array<Containers::String> extensions;
extensions.PushBack(Containers::String("png"));
extensions.PushBack(Containers::String("jpg"));
extensions.PushBack(Containers::String("jpeg"));
extensions.PushBack(Containers::String("tga"));
extensions.PushBack(Containers::String("bmp"));
extensions.PushBack(Containers::String("gif"));
extensions.PushBack(Containers::String("hdr"));
extensions.PushBack(Containers::String("dds"));
return extensions;
}
bool TextureLoader::CanLoad(const Containers::String& path) const {
Containers::String ext = GetExtension(path);
ext.ToLower();
return ext == "png" || ext == "jpg" || ext == "jpeg" ||
ext == "tga" || ext == "bmp" || ext == "gif" ||
ext == "hdr" || ext == "dds";
}
LoadResult TextureLoader::Load(const Containers::String& path, const ImportSettings* settings) {
(void)settings;
Containers::String ext = GetExtension(path);
ext.ToLower();
if (!CanLoad(path)) {
return LoadResult(Containers::String("Unsupported texture format: ") + ext);
}
Containers::Array<Core::uint8> fileData = ReadFileData(path);
if (fileData.Empty()) {
return LoadResult(Containers::String("Failed to read file: ") + path);
}
auto* texture = new Texture();
IResource::ConstructParams params;
params.name = path;
params.path = path;
params.guid = ResourceGUID::Generate(path);
params.memorySize = fileData.Size();
texture->Initialize(params);
return LoadResult(texture);
}
ImportSettings* TextureLoader::GetDefaultSettings() const {
return nullptr;
}
REGISTER_RESOURCE_LOADER(TextureLoader);
} // namespace Resources
} // namespace XCEngine