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XCEngine/docs/api/scene/scene-manager/get-all-scenes.md
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GetAllScenes

Get all loaded scenes.

Syntax

std::vector<Scene*> GetAllScenes() const;

Returns

Returns a std::vector containing pointers to all loaded scenes.

See Also

Examples

void Example() {
    SceneManager& manager = SceneManager::Get();
    for (Scene* scene : manager.GetAllScenes()) {
        XC_LOG_INFO("Scene: {}", scene->GetName());
    }
}