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XCEngine/docs/api/components/game-object/add-component.md
ssdfasd a9d5a68dd6 docs: Add Component, GameObject, TransformComponent and Scene API documentation
- Add Component class documentation with lifecycle methods
- Add GameObject class documentation with component system
- Add TransformComponent documentation with transform methods
- Add Scene class documentation with GameObject management
- Add SceneManager singleton documentation with scene loading
- Update components.md overview with all component classes
- Update main.md navigation with Scene module
2026-03-22 03:33:55 +08:00

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GameObject::AddComponent

向游戏对象添加组件。

template<typename T, typename... Args>
T* AddComponent(Args&&... args);

模板参数 T 必须继承自 Component。组件被添加后其 m_gameObject 成员会自动设置为该 GameObject。

模板参数:

  • T - 组件类型

参数:

  • args - 传递给组件构造函数的参数

返回: T* - 创建的组件指针

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