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XCEngine/new_editor/app/Features/Scene/SceneViewportToolOverlay.cpp

224 lines
7.6 KiB
C++

#include "Features/Scene/SceneViewportToolOverlay.h"
#include "Ports/TexturePort.h"
#include <algorithm>
#include <array>
namespace XCEngine::UI::Editor::App {
namespace {
using ::XCEngine::UI::UIColor;
using ::XCEngine::UI::UIDrawList;
using ::XCEngine::UI::UIPoint;
using ::XCEngine::UI::UIRect;
constexpr float kButtonExtent = 26.0f;
constexpr float kButtonSpacing = 4.0f;
constexpr float kPanelPadding = 5.0f;
constexpr float kViewportInset = 10.0f;
constexpr float kIconInset = 3.0f;
constexpr float kPanelCornerRounding = 6.0f;
constexpr float kButtonCornerRounding = 4.0f;
constexpr float kFallbackFontSize = 10.0f;
struct ToolButtonSpec {
SceneToolMode mode = SceneToolMode::View;
const char* label = "";
const char* inactiveFile = "";
const char* activeFile = "";
};
constexpr std::array<ToolButtonSpec, 5> kToolButtonSpecs = {{
{ SceneToolMode::View, "View", "view_move_tool.png", "view_move_tool_on.png" },
{ SceneToolMode::Translate, "Move", "move_tool.png", "move_tool_on.png" },
{ SceneToolMode::Rotate, "Rotate", "rotate_tool.png", "rotate_tool_on.png" },
{ SceneToolMode::Scale, "Scale", "scale_tool.png", "scale_tool_on.png" },
{ SceneToolMode::Transform, "Transform", "transform_tool.png", "transform_tool_on.png" }
}};
bool ContainsPoint(const UIRect& rect, const UIPoint& point) {
return point.x >= rect.x &&
point.x <= rect.x + rect.width &&
point.y >= rect.y &&
point.y <= rect.y + rect.height;
}
UIRect BuildButtonRect(const UIRect& panelRect, std::size_t index) {
return UIRect(
panelRect.x + kPanelPadding,
panelRect.y + kPanelPadding + static_cast<float>(index) * (kButtonExtent + kButtonSpacing),
kButtonExtent,
kButtonExtent);
}
} // namespace
bool SceneViewportToolOverlay::Initialize(
const std::filesystem::path& repoRoot,
Ports::TexturePort& renderer) {
Shutdown(renderer);
const std::filesystem::path iconRoot =
(repoRoot / "editor" / "resources" / "Icons").lexically_normal();
bool loadedAnyTexture = false;
for (std::size_t index = 0; index < kToolButtonSpecs.size(); ++index) {
const ToolButtonSpec& path = kToolButtonSpecs[index];
ToolTextureSet& textureSet = m_toolTextures[index];
textureSet = {};
textureSet.mode = path.mode;
textureSet.label = path.label;
std::string error = {};
loadedAnyTexture =
renderer.LoadTextureFromFile(
iconRoot / path.inactiveFile,
textureSet.inactiveTexture,
error) || loadedAnyTexture;
error.clear();
loadedAnyTexture =
renderer.LoadTextureFromFile(
iconRoot / path.activeFile,
textureSet.activeTexture,
error) || loadedAnyTexture;
}
return loadedAnyTexture;
}
void SceneViewportToolOverlay::Shutdown(Ports::TexturePort& renderer) {
for (ToolTextureSet& textureSet : m_toolTextures) {
renderer.ReleaseTexture(textureSet.inactiveTexture);
renderer.ReleaseTexture(textureSet.activeTexture);
textureSet = {};
}
ResetFrame();
}
void SceneViewportToolOverlay::ResetFrame() {
m_frame = {};
}
void SceneViewportToolOverlay::BuildFrame(
const UIRect& viewportRect,
SceneToolMode activeMode,
std::size_t hoveredIndex,
std::size_t pressedIndex) {
m_frame = {};
if (viewportRect.width <= 1.0f || viewportRect.height <= 1.0f) {
return;
}
m_frame.visible = true;
m_frame.clipRect = viewportRect;
m_frame.panelRect = UIRect(
viewportRect.x + kViewportInset,
viewportRect.y + kViewportInset,
kPanelPadding * 2.0f + kButtonExtent,
kPanelPadding * 2.0f +
static_cast<float>(m_frame.buttons.size()) * kButtonExtent +
static_cast<float>(m_frame.buttons.size() - 1u) * kButtonSpacing);
for (std::size_t index = 0; index < m_frame.buttons.size(); ++index) {
const ToolButtonSpec& spec = kToolButtonSpecs[index];
const ToolTextureSet& textureSet = m_toolTextures[index];
SceneViewportToolOverlayButtonFrame& button = m_frame.buttons[index];
button = {};
button.mode = spec.mode;
button.label = spec.label;
button.rect = BuildButtonRect(m_frame.panelRect, index);
button.active = spec.mode == activeMode;
button.hovered = index == hoveredIndex;
button.pressed = index == pressedIndex;
button.texture = button.active
? textureSet.activeTexture
: textureSet.inactiveTexture;
}
}
std::size_t SceneViewportToolOverlay::HitTest(const UIPoint& point) const {
if (!m_frame.visible || !Contains(point)) {
return kSceneViewportToolOverlayInvalidIndex;
}
for (std::size_t index = 0; index < m_frame.buttons.size(); ++index) {
if (ContainsPoint(m_frame.buttons[index].rect, point)) {
return index;
}
}
return kSceneViewportToolOverlayInvalidIndex;
}
bool SceneViewportToolOverlay::Contains(const UIPoint& point) const {
return m_frame.visible && ContainsPoint(m_frame.panelRect, point);
}
const SceneViewportToolOverlayFrame& SceneViewportToolOverlay::GetFrame() const {
return m_frame;
}
void AppendSceneViewportToolOverlay(
UIDrawList& drawList,
const SceneViewportToolOverlayFrame& frame) {
if (!frame.visible) {
return;
}
constexpr UIColor kPanelFill(24.0f / 255.0f, 26.0f / 255.0f, 29.0f / 255.0f, 220.0f / 255.0f);
constexpr UIColor kPanelOutline(1.0f, 1.0f, 1.0f, 28.0f / 255.0f);
constexpr UIColor kButtonIdle(44.0f / 255.0f, 47.0f / 255.0f, 54.0f / 255.0f, 230.0f / 255.0f);
constexpr UIColor kButtonHover(68.0f / 255.0f, 74.0f / 255.0f, 84.0f / 255.0f, 240.0f / 255.0f);
constexpr UIColor kButtonPressed(86.0f / 255.0f, 96.0f / 255.0f, 109.0f / 255.0f, 245.0f / 255.0f);
constexpr UIColor kButtonActive(78.0f / 255.0f, 102.0f / 255.0f, 126.0f / 255.0f, 245.0f / 255.0f);
constexpr UIColor kButtonOutline(1.0f, 1.0f, 1.0f, 24.0f / 255.0f);
constexpr UIColor kButtonActiveOutline(1.0f, 1.0f, 1.0f, 48.0f / 255.0f);
constexpr UIColor kFallbackText(230.0f / 255.0f, 230.0f / 255.0f, 230.0f / 255.0f, 1.0f);
drawList.PushClipRect(frame.clipRect);
drawList.AddFilledRect(frame.panelRect, kPanelFill, kPanelCornerRounding);
drawList.AddRectOutline(frame.panelRect, kPanelOutline, 1.0f, kPanelCornerRounding);
for (const SceneViewportToolOverlayButtonFrame& button : frame.buttons) {
UIColor fill = kButtonIdle;
if (button.active) {
fill = kButtonActive;
}
if (button.hovered) {
fill = button.active ? kButtonActive : kButtonHover;
}
if (button.pressed) {
fill = kButtonPressed;
}
drawList.AddFilledRect(button.rect, fill, kButtonCornerRounding);
drawList.AddRectOutline(
button.rect,
button.active ? kButtonActiveOutline : kButtonOutline,
1.0f,
kButtonCornerRounding);
if (button.texture.IsValid()) {
const UIRect iconRect(
button.rect.x + kIconInset,
button.rect.y + kIconInset,
button.rect.width - kIconInset * 2.0f,
button.rect.height - kIconInset * 2.0f);
drawList.AddImage(iconRect, button.texture);
continue;
}
drawList.AddText(
UIPoint(button.rect.x + 7.0f, button.rect.y + 9.0f),
button.label,
kFallbackText,
kFallbackFontSize);
}
drawList.PopClipRect();
}
} // namespace XCEngine::UI::Editor::App