26 lines
635 B
C++
26 lines
635 B
C++
#pragma once
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#include <XCEngine/Rendering/Passes/BuiltinDepthStylePassBase.h>
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namespace XCEngine {
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namespace Rendering {
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namespace Passes {
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class BuiltinShadowCasterPass final : public BuiltinDepthStylePassBase {
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public:
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BuiltinShadowCasterPass();
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~BuiltinShadowCasterPass() override = default;
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static RHI::InputLayoutDesc BuildInputLayout();
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const char* GetName() const override;
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protected:
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RendererListType GetRendererListType() const override;
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bool ShouldRenderVisibleItem(const VisibleRenderItem& visibleItem) const override;
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};
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} // namespace Passes
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} // namespace Rendering
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} // namespace XCEngine
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