Files
XCEngine/engine/include/XCEngine/Platform/GameTime.h
ssdfasd d575532966 docs: update TEST_SPEC.md and README.md to reflect new directory structure
- TEST_SPEC.md: Updated test directory structure to reflect Core/Asset,
  Core/IO, and Resources/<Type> subdirectories
- TEST_SPEC.md: Updated module names and test counts (852 total)
- TEST_SPEC.md: Updated build commands for new Resources subdirectories
- README.md: Updated engine structure with Core/Asset/ and Core/IO/
- README.md: Updated Resources section with layered architecture
- README.md: Updated test coverage table with accurate counts
2026-03-24 16:14:05 +08:00

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C++

#pragma once
#include "PlatformTypes.h"
namespace XCEngine {
struct GameTime {
float deltaTime;
float totalTime;
Core::uint64_t frameCount;
float GetFPS() const { return deltaTime > 0.0f ? 1.0f / deltaTime : 0.0f; }
float GetSPF() const { return deltaTime; }
};
} // namespace XCEngine