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XCEngine/docs/api/scene/scene-manager/load-scene.md
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LoadScene

Load a scene from a file synchronously.

Syntax

void LoadScene(const std::string& filePath);

Parameters

  • filePath - The path to the scene file.

Remarks

Loads a scene from the specified file path. This is a synchronous operation and will block until the scene is fully loaded.

See Also

Examples

void Example() {
    SceneManager& manager = SceneManager::Get();
    manager.LoadScene("assets/scenes/level1.scene");
}