97 lines
3.1 KiB
C++
97 lines
3.1 KiB
C++
#pragma once
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#include "Hierarchy/ProductHierarchyModel.h"
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#include <XCEditor/Collections/UIEditorTreeViewInteraction.h>
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#include <XCEditor/Shell/UIEditorPanelContentHost.h>
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#include <XCEngine/UI/DrawData.h>
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#include <XCEngine/UI/Widgets/UIExpansionModel.h>
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#include <XCEngine/UI/Widgets/UISelectionModel.h>
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#include <cstdint>
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#include <string>
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#include <vector>
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namespace XCEngine::UI::Editor::App {
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class ProductBuiltInIcons;
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class ProductHierarchyPanel {
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public:
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enum class EventKind : std::uint8_t {
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None = 0,
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SelectionChanged,
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Reparented,
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MovedToRoot,
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RenameRequested
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};
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struct Event {
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EventKind kind = EventKind::None;
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std::string itemId = {};
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std::string targetItemId = {};
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std::string label = {};
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};
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void Initialize();
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void SetBuiltInIcons(const ProductBuiltInIcons* icons);
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void Update(
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const UIEditorPanelContentHostFrame& contentHostFrame,
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const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
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bool allowInteraction,
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bool panelActive);
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void Append(::XCEngine::UI::UIDrawList& drawList) const;
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bool WantsHostPointerCapture() const;
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bool WantsHostPointerRelease() const;
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bool HasActivePointerCapture() const;
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const std::vector<Event>& GetFrameEvents() const;
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private:
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struct DragState {
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std::string armedItemId = {};
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std::string draggedItemId = {};
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std::string dropTargetItemId = {};
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::XCEngine::UI::UIPoint pressPosition = {};
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bool armed = false;
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bool dragging = false;
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bool dropToRoot = false;
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bool validDropTarget = false;
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bool requestPointerCapture = false;
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bool requestPointerRelease = false;
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};
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const UIEditorPanelContentHostPanelState* FindMountedHierarchyPanel(
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const UIEditorPanelContentHostFrame& contentHostFrame) const;
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void ResetTransientState();
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void RebuildItems();
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void ProcessDragAndFrameEvents(
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const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
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const ::XCEngine::UI::UIRect& bounds,
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bool allowInteraction,
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bool panelActive);
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void EmitSelectionEvent();
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void EmitReparentEvent(
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EventKind kind,
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std::string itemId,
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std::string targetItemId);
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std::vector<::XCEngine::UI::UIInputEvent> BuildInteractionInputEvents(
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const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
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const ::XCEngine::UI::UIRect& bounds,
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bool allowInteraction,
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bool panelActive) const;
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const ProductBuiltInIcons* m_icons = nullptr;
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ProductHierarchyModel m_model = {};
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std::vector<Widgets::UIEditorTreeViewItem> m_treeItems = {};
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::XCEngine::UI::Widgets::UISelectionModel m_selection = {};
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::XCEngine::UI::Widgets::UIExpansionModel m_expansion = {};
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UIEditorTreeViewInteractionState m_treeInteractionState = {};
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UIEditorTreeViewInteractionFrame m_treeFrame = {};
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std::vector<Event> m_frameEvents = {};
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DragState m_dragState = {};
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bool m_visible = false;
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};
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} // namespace XCEngine::UI::Editor::App
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