Files
XCEngine/docs/api/rhi/factory/create-rhi-device-string.md
ssdfasd b46d450429 Fix RHI documentation discrepancies
Fixed the following issues:
- command-list.md: Shutdown linked to threading/task-system instead of local shutdown.md
- fence.md: Wait linked to threading/task-group instead of local wait.md
- factory/create-rhi-device-string.md: Claimed Vulkan/Metal support but source doesn't support them
- opengl/buffer/buffer.md: GetType linked to command-queue/get-type (wrong type)
- d3d12/device/device.md: Initialize/Shutdown linked to threading/task-system
- d3d12/command-list/command-list.md: Initialize/Shutdown/Reset/Close/Clear linked to wrong docs
- d3d12/texture/texture.md: Initialize/Shutdown linked to threading/task-system
- opengl/command-list/command-list.md: Shutdown linked to threading/task-system
- opengl/device/device.md: GetNativeHandle incorrectly linked to get-window.md

All links validated with fix_links.py - no broken references remaining.
2026-03-19 01:23:10 +08:00

680 B

RHIFactory::CreateRHIDevice (string)

static RHIDevice* CreateRHIDevice(const std::string& typeName);

根据字符串名称创建 RHI 设备。

参数:

  • typeName - 后端类型名称字符串(不区分大小写)

返回: 新创建的设备指针,失败返回 nullptr

复杂度: O(1)

支持的类型名称:

  • "D3D12" / "d3d12"
  • "OpenGL" / "opengl" / "GL"
  • Vulkan 和 Metal 暂不支持

示例:

// 从配置文件读取后端类型
std::string backendType = "D3D12";
RHIDevice* device = RHIFactory::CreateRHIDevice(backendType);

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