Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
596 B
596 B
TextureImportSettings::LoadFromJSON
bool LoadFromJSON(const Containers::String& json) override;
从 JSON 字符串加载导入设置。
参数:
json- JSON 格式的设置字符串
返回: bool - 加载是否成功
注意: 当前为 stub 实现,始终返回 false。
线程安全: ✅
示例:
TextureImportSettings settings;
bool success = settings.LoadFromJSON(R"({"textureType":1,"sRGB":true})");
// 当前实现返回 false
相关文档
- TextureImportSettings 总览 - 返回类总览