Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
573 B
573 B
Box::GetMin
Vector3 GetMin() const
获取盒体在局部空间中的最小点(角点)。
参数: 无
返回: Vector3 - 盒体最小点,即 center - extents
线程安全: ✅
复杂度: O(1)
示例:
#include <XCEngine/Core/Math/Box.h>
#include <XCEngine/Core/Math/Vector3.h>
using namespace XCEngine::Math;
Box box(Vector3(0.0f, 0.0f, 0.0f), Vector3(1.0f, 2.0f, 1.0f));
Vector3 min = box.GetMin();