Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
827 B
827 B
Bounds::Bounds
Bounds()
Bounds(const Vector3& center, const Vector3& size)
构造一个 Bounds 对象。默认构造函数创建中心为原点、范围为零的包围盒。
参数:
center- 包围盒的中心点size- 包围盒的完整尺寸(非 extents,构造时会自动除以 2)
返回: 无
线程安全: ✅
复杂度: O(1)
示例:
#include <XCEngine/Core/Math/Bounds.h>
#include <XCEngine/Core/Math/Vector3.h>
using namespace XCEngine::Math;
// 默认构造
Bounds empty;
Bounds bounds(Vector3(0.0f, 0.0f, 0.0f), Vector3(2.0f, 2.0f, 2.0f));
// center = (0,0,0), extents = (1,1,1), 实际尺寸为 2x2x2