10 lines
248 B
HLSL
10 lines
248 B
HLSL
#ifndef XC_UNIVERSAL_SHADER_PASS_INCLUDED
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#define XC_UNIVERSAL_SHADER_PASS_INCLUDED
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#define XC_PASS_FORWARD_LIT "ForwardLit"
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#define XC_PASS_DEPTH_ONLY "DepthOnly"
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#define XC_PASS_SHADOW_CASTER "ShadowCaster"
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#define XC_PASS_UNLIT "Unlit"
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#endif
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