Files
XCEngine/editor/src/panels/InspectorPanel.h

22 lines
353 B
C++

#pragma once
#include "Panel.h"
#include "Core/GameObject.h"
namespace UI {
class InspectorPanel : public Panel {
public:
InspectorPanel();
~InspectorPanel();
void Render() override;
private:
void RenderEntity(GameObject* entity);
void RenderComponent(Component* component);
uint64_t m_selectionHandlerId = 0;
};
}