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XCEngine/docs/api/scene/scene-manager/on-active-scene-changed.md
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OnActiveSceneChanged

Event triggered when the active scene changes.

Syntax

Core::Event<Scene*>& OnActiveSceneChanged();

Returns

Returns a reference to the Core::Event<Scene*> for this event.

Remarks

Subscribe to this event to be notified when the active scene changes.

See Also

Examples

void Example() {
    SceneManager& manager = SceneManager::Get();
    manager.OnActiveSceneChanged().AddCallback([](Scene* scene) {
        XC_LOG_INFO("Active scene changed: {}", scene->GetName());
    });
}