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XCEngine/docs/api/components/transform-component/inverse-transform-point.md
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InverseTransformPoint

Transform a point from world space to local space.

Syntax

Math::Vector3 InverseTransformPoint(const Math::Vector3& point) const;

Parameters

  • point - The world space point to transform.

Returns

Returns the transformed point in local space.

Remarks

Transforms a point from world space to local space using the transform's world-to-local matrix.

See Also

Examples

void Example(TransformComponent* transform) {
    Math::Vector3 worldPoint(10.0f, 0.0f, 0.0f);
    Math::Vector3 localPoint = transform->InverseTransformPoint(worldPoint);
}