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XCEngine/docs/api/components/transform-component/get-position.md
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GetPosition

Get the world position of this transform.

Syntax

Math::Vector3 GetPosition() const;

Returns

Returns the world position as a Math::Vector3.

Remarks

Returns the world-space position of this transform. If this transform has a parent, the world position is computed by combining the local position with the parent's world position.

See Also

Examples

void Example(TransformComponent* transform) {
    Math::Vector3 worldPos = transform->GetPosition();
    XC_LOG_INFO("World position: ({}, {}, {})", 
        worldPos.x, worldPos.y, worldPos.z);
}