- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
287 B
287 B
GameObject::GetScene
获取游戏对象所属的场景。
Scene* GetScene() const;
返回: Scene* - 所属场景指针,如果对象未属于任何场景则返回 nullptr