- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
471 B
471 B
GameObject::GetComponentInChildren
在子对象中查找指定类型的组件。
template<typename T>
T* GetComponentInChildren();
递归搜索所有子对象(深度优先),返回找到的第一个匹配组件。
模板参数:
T- 组件类型
返回: T* - 找到的组件指针,如果未找到则返回 nullptr