- Add Component class documentation with lifecycle methods - Add GameObject class documentation with component system - Add TransformComponent documentation with transform methods - Add Scene class documentation with GameObject management - Add SceneManager singleton documentation with scene loading - Update components.md overview with all component classes - Update main.md navigation with Scene module
268 B
268 B
GameObject::GetChildren
获取所有子对象。
std::vector<GameObject*> GetChildren() const;
返回: std::vector<GameObject*> - 包含所有子对象的向量