Fixed incorrect links in OpenGL documentation: - Fixed wrong links to threading/task-system docs for Initialize/Shutdown methods - Fixed wrong links to buffer docs for GetNativeHandle methods - Fixed wrong links to shader docs for Bind/Unbind methods - Fixed wrong links to command-list docs for Clear/Reset/Close methods - Fixed wrong links to buffer/get-size.md for width/height methods Added missing documentation files: - OpenGL buffer: bind.md, unbind.md, get-type.md, initialize.md - OpenGL fence: initialize.md, reset.md - OpenGL swap-chain: get-size.md, initialize.md - OpenGL render-target-view: initialize.md, shutdown.md, bind.md, unbind.md, clear.md, get-size.md - OpenGL depth-stencil-view: initialize.md, shutdown.md, bind.md, unbind.md, get-size.md - OpenGL command-list: clear.md All links validated with fix_links.py - no broken references.
1.7 KiB
1.7 KiB
OpenGLPipelineState
命名空间: XCEngine::RHI
描述: OpenGL 管线状态对象实现,继承自 RHIPipelineState。
方法列表
| 方法 | 文档 |
|---|---|
Shutdown |
详细文档 |
Bind |
详细文档 |
Unbind |
详细文档 |
GetNativeHandle |
详细文档 |
GetType |
详细文档 |
SetDepthStencilState |
详细文档 |
SetBlendState |
详细文档 |
SetRasterizerState |
详细文档 |
SetViewport |
详细文档 |
SetScissor |
详细文档 |
SetLogicalOperation |
详细文档 |
Apply |
详细文档 |
ApplyDepthStencil |
详细文档 |
ApplyBlend |
详细文档 |
ApplyRasterizer |
详细文档 |
ApplyViewport |
详细文档 |
ApplyScissor |
详细文档 |
SetClearColor |
详细文档 |
Clear |
详细文档 |
AttachShader |
详细文档 |
DetachShader |
详细文档 |
GetDepthStencilState |
详细文档 |
GetBlendState |
详细文档 |
GetRasterizerState |
详细文档 |
相关文档
- OpenGL 后端总览
- RHIPipelineState - 抽象管线状态接口