Files
XCEngine/MVS/Music fluctuations/source/game/Game.h

17 lines
285 B
C++

#pragma once
#include"../context/Context.h"
#include"../scene/StartScene/StartScene.h"
class Game
{
public:
Game(Context& p_context);
~Game();
void Update(float p_deltaTime);
void PreUpdate();
void PostUpdate();
void OnEnter();
void OnExit();
private:
Context& m_context;
};