172 lines
6.4 KiB
C++
172 lines
6.4 KiB
C++
#include "EditorWindowManager.h"
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#include "State/EditorContext.h"
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#include "EditorWindow.h"
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#include <algorithm>
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namespace XCEngine::UI::Editor::App {
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UIEditorWindowWorkspaceSet EditorWindowManager::BuildWindowWorkspaceSet(
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std::string_view activeWindowId) const {
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UIEditorWindowWorkspaceSet windowSet = {};
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if (const EditorWindow* primaryWindow = FindPrimaryWindow();
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primaryWindow != nullptr) {
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windowSet.primaryWindowId = std::string(primaryWindow->GetWindowId());
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}
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for (const std::unique_ptr<EditorWindow>& window : m_windows) {
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if (window == nullptr || window->GetHwnd() == nullptr) {
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continue;
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}
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UIEditorWindowWorkspaceState entry = {};
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entry.windowId = std::string(window->GetWindowId());
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entry.workspace = window->GetWorkspaceController().GetWorkspace();
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entry.session = window->GetWorkspaceController().GetSession();
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windowSet.windows.push_back(std::move(entry));
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}
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windowSet.activeWindowId =
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!activeWindowId.empty() && FindWindow(activeWindowId) != nullptr
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? std::string(activeWindowId)
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: windowSet.primaryWindowId;
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return windowSet;
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}
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UIEditorWindowWorkspaceController
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EditorWindowManager::BuildLiveWindowWorkspaceController(
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std::string_view activeWindowId) const {
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return UIEditorWindowWorkspaceController(
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m_editorContext.GetShellAsset().panelRegistry,
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BuildWindowWorkspaceSet(activeWindowId));
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}
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UIEditorWorkspaceController EditorWindowManager::BuildWorkspaceControllerForWindow(
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const UIEditorWindowWorkspaceState& windowState) const {
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return UIEditorWorkspaceController(
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m_editorContext.GetShellAsset().panelRegistry,
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windowState.workspace,
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windowState.session);
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}
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std::wstring EditorWindowManager::BuildWindowTitle(
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const UIEditorWorkspaceController& workspaceController) const {
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const std::string& activePanelId = workspaceController.GetWorkspace().activePanelId;
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if (const UIEditorPanelDescriptor* descriptor =
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FindUIEditorPanelDescriptor(
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workspaceController.GetPanelRegistry(),
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activePanelId);
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descriptor != nullptr &&
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!descriptor->defaultTitle.empty()) {
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const std::string titleText = descriptor->defaultTitle + " - XCEngine Editor";
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return std::wstring(titleText.begin(), titleText.end());
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}
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return std::wstring(L"XCEngine Editor");
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}
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RECT EditorWindowManager::BuildDetachedWindowRect(const POINT& screenPoint) const {
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RECT rect = {
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screenPoint.x - 420,
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screenPoint.y - 24,
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screenPoint.x - 420 + 960,
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screenPoint.y - 24 + 720
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};
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const HMONITOR monitor = MonitorFromPoint(screenPoint, MONITOR_DEFAULTTONEAREST);
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MONITORINFO monitorInfo = {};
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monitorInfo.cbSize = sizeof(monitorInfo);
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if (monitor != nullptr && GetMonitorInfoW(monitor, &monitorInfo)) {
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const RECT& workArea = monitorInfo.rcWork;
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const LONG width = rect.right - rect.left;
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const LONG height = rect.bottom - rect.top;
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rect.left = (std::max)(workArea.left, (std::min)(rect.left, workArea.right - width));
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rect.top = (std::max)(workArea.top, (std::min)(rect.top, workArea.bottom - height));
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rect.right = rect.left + width;
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rect.bottom = rect.top + height;
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}
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return rect;
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}
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bool EditorWindowManager::SynchronizeWindowsFromWindowSet(
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const UIEditorWindowWorkspaceSet& windowSet,
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std::string_view preferredNewWindowId,
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const POINT& preferredScreenPoint) {
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std::vector<std::string> windowIdsInSet = {};
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windowIdsInSet.reserve(windowSet.windows.size());
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for (const UIEditorWindowWorkspaceState& entry : windowSet.windows) {
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windowIdsInSet.push_back(entry.windowId);
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if (EditorWindow* existingWindow = FindWindow(entry.windowId);
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existingWindow != nullptr) {
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existingWindow->ReplaceWorkspaceController(BuildWorkspaceControllerForWindow(entry));
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existingWindow->ResetInteractionState();
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if (!existingWindow->IsPrimary()) {
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existingWindow->SetTitle(
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BuildWindowTitle(existingWindow->GetWorkspaceController()));
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if (existingWindow->GetHwnd() != nullptr) {
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SetWindowTextW(existingWindow->GetHwnd(), existingWindow->GetTitle().c_str());
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}
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}
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continue;
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}
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CreateParams createParams = {};
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createParams.windowId = entry.windowId;
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createParams.primary = entry.windowId == windowSet.primaryWindowId;
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createParams.title =
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createParams.primary
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? std::wstring(
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m_hostConfig.primaryWindowTitle != nullptr &&
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m_hostConfig.primaryWindowTitle[0] != L'\0'
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? m_hostConfig.primaryWindowTitle
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: L"XCEngine Editor")
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: BuildWindowTitle(BuildWorkspaceControllerForWindow(entry));
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if (entry.windowId == preferredNewWindowId) {
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const RECT detachedRect = BuildDetachedWindowRect(preferredScreenPoint);
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createParams.initialX = detachedRect.left;
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createParams.initialY = detachedRect.top;
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createParams.initialWidth = detachedRect.right - detachedRect.left;
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createParams.initialHeight = detachedRect.bottom - detachedRect.top;
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}
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if (CreateEditorWindow(BuildWorkspaceControllerForWindow(entry), createParams) == nullptr) {
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return false;
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}
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}
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for (const std::unique_ptr<EditorWindow>& window : m_windows) {
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if (window == nullptr ||
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window->GetHwnd() == nullptr ||
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window->IsPrimary()) {
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continue;
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}
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const bool existsInWindowSet =
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std::find(
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windowIdsInSet.begin(),
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windowIdsInSet.end(),
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window->GetWindowId()) != windowIdsInSet.end();
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if (!existsInWindowSet) {
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PostMessageW(window->GetHwnd(), WM_CLOSE, 0, 0);
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}
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}
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return true;
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}
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bool EditorWindowManager::SynchronizeWindowsFromController(
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const UIEditorWindowWorkspaceController& windowWorkspaceController,
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std::string_view preferredNewWindowId,
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const POINT& preferredScreenPoint) {
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return SynchronizeWindowsFromWindowSet(
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windowWorkspaceController.GetWindowSet(),
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preferredNewWindowId,
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preferredScreenPoint);
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}
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} // namespace XCEngine::UI::Editor::App
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