Files
XCEngine/new_editor/app/Platform/Win32/WindowManager/TabDragDropTarget.h

24 lines
650 B
C++

#pragma once
#include <XCEditor/Docking/UIEditorDockHost.h>
#include <XCEngine/UI/Types.h>
#include <cstddef>
#include <string>
namespace XCEngine::UI::Editor::App::Internal {
struct EditorWindowTabDragDropTarget {
bool valid = false;
std::string nodeId = {};
UIEditorWorkspaceDockPlacement placement = UIEditorWorkspaceDockPlacement::Center;
std::size_t insertionIndex = Widgets::UIEditorTabStripInvalidIndex;
};
EditorWindowTabDragDropTarget ResolveEditorWindowTabDragDropTarget(
const Widgets::UIEditorDockHostLayout& layout,
const ::XCEngine::UI::UIPoint& point);
} // namespace XCEngine::UI::Editor::App::Internal