- Rename D3D12Enum.h to D3D12Enums.h for naming consistency - Fix OpenGL unit test GLAD initialization by using gladLoadGL() instead of gladLoadGLLoader(wglGetProcAddress) for fallback support - Migrate remaining tests to use gtest_discover_tests for granular test discovery (math, core, containers, memory, threading, debug, components, scene, resources, input, opengl) - Remove obsolete TEST_RESOURCES_DIR and copy_directory commands from OpenGL unit test CMakeLists (minimal/Res doesn't exist) - Update TEST_SPEC.md with performance metrics and per-module build/test commands for faster development workflow - Update CMake path references to use lowercase paths
32 lines
714 B
CMake
32 lines
714 B
CMake
# ============================================================
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# Input Module Tests
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# ============================================================
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set(INPUT_TEST_SOURCES
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test_input_manager.cpp
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test_windows_input_module.cpp
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)
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add_executable(input_tests ${INPUT_TEST_SOURCES})
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if(MSVC)
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set_target_properties(input_tests PROPERTIES
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LINK_FLAGS "/NODEFAULTLIB:libcpmt.lib /NODEFAULTLIB:libcmt.lib"
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)
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endif()
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target_link_libraries(input_tests
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PRIVATE
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XCEngine
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GTest::gtest
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GTest::gtest_main
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)
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target_include_directories(input_tests PRIVATE
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${CMAKE_SOURCE_DIR}/engine/include
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${CMAKE_SOURCE_DIR}/tests/fixtures
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)
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include(GoogleTest)
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gtest_discover_tests(input_tests)
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