Files
XCEngine/new_editor/app/Platform/Win32/EditorWindowRuntimeController.h

106 lines
3.3 KiB
C++

#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "Composition/EditorShellRuntime.h"
#include <Rendering/D3D12/D3D12WindowRenderLoop.h>
#include <Rendering/D3D12/D3D12WindowRenderer.h>
#include <Rendering/Native/AutoScreenshot.h>
#include <Rendering/Native/NativeRenderer.h>
#include <XCEditor/Workspace/UIEditorWorkspaceController.h>
#include <XCEngine/UI/DrawData.h>
#include <XCEngine/UI/Types.h>
#include <windows.h>
#include <filesystem>
#include <string>
namespace XCEngine::UI::Editor {
struct UIEditorShellInteractionFrame;
struct UIEditorShellInteractionState;
namespace Widgets {
struct UIEditorDockHostDropPreviewState;
}
} // namespace XCEngine::UI::Editor
namespace XCEngine::UI::Editor::App {
class EditorContext;
namespace Internal {
class EditorWindowRuntimeController final {
public:
explicit EditorWindowRuntimeController(UIEditorWorkspaceController workspaceController);
~EditorWindowRuntimeController();
EditorWindowRuntimeController(const EditorWindowRuntimeController&) = delete;
EditorWindowRuntimeController& operator=(const EditorWindowRuntimeController&) = delete;
EditorWindowRuntimeController(EditorWindowRuntimeController&&) = delete;
EditorWindowRuntimeController& operator=(EditorWindowRuntimeController&&) = delete;
bool IsReady() const;
const UIEditorWorkspaceController& GetWorkspaceController() const;
UIEditorWorkspaceController& GetMutableWorkspaceController();
void ReplaceWorkspaceController(UIEditorWorkspaceController workspaceController);
const EditorShellRuntime& GetShellRuntime() const;
EditorShellRuntime& GetShellRuntime();
const UIEditorShellInteractionFrame& GetShellFrame() const;
const UIEditorShellInteractionState& GetShellInteractionState() const;
void SetExternalDockHostDropPreview(
const Widgets::UIEditorDockHostDropPreviewState& preview);
void ClearExternalDockHostDropPreview();
void SetDpiScale(float dpiScale);
Host::NativeRenderer& GetRenderer();
const Host::NativeRenderer& GetRenderer() const;
const ::XCEngine::UI::UITextureHandle& GetTitleBarLogoIcon() const;
bool Initialize(
HWND hwnd,
const std::filesystem::path& repoRoot,
EditorContext& editorContext,
const std::filesystem::path& captureRoot,
bool autoCaptureOnStartup);
void Shutdown();
void ResetInteractionState();
bool ApplyResize(UINT width, UINT height);
Host::D3D12WindowRenderLoopFrameContext BeginFrame() const;
Host::D3D12WindowRenderLoopPresentResult Present(
const ::XCEngine::UI::UIDrawData& drawData) const;
void CaptureIfRequested(
const ::XCEngine::UI::UIDrawData& drawData,
UINT pixelWidth,
UINT pixelHeight,
bool framePresented);
void RequestManualScreenshot(std::string reason);
std::string BuildCaptureStatusText() const;
private:
Host::NativeRenderer m_renderer = {};
Host::D3D12WindowRenderer m_windowRenderer = {};
Host::D3D12WindowRenderLoop m_windowRenderLoop = {};
Host::AutoScreenshotController m_autoScreenshot = {};
::XCEngine::UI::UITextureHandle m_titleBarLogoIcon = {};
UIEditorWorkspaceController m_workspaceController = {};
EditorShellRuntime m_shellRuntime = {};
bool m_ready = false;
};
} // namespace Internal
} // namespace XCEngine::UI::Editor::App