- Cast void* to ID3D12CommandList* directly instead of D3D12CommandList* - Remove erroneous Reset() call - caller is responsible for resetting - Fixes SEH exception 0xc0000005 when executing command lists
- Cast void* to ID3D12CommandList* directly instead of D3D12CommandList* - Remove erroneous Reset() call - caller is responsible for resetting - Fixes SEH exception 0xc0000005 when executing command lists