Files
XCEngine/new_editor/app/Host/NativeRenderer.cpp

512 lines
15 KiB
C++

#include "NativeRenderer.h"
#include <algorithm>
#include <cmath>
#include <filesystem>
namespace XCEngine::UI::Editor::Host {
namespace {
D2D1_RECT_F ToD2DRect(const ::XCEngine::UI::UIRect& rect) {
return D2D1::RectF(rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
}
std::string HrToString(const char* operation, HRESULT hr) {
char buffer[128] = {};
sprintf_s(buffer, "%s failed with hr=0x%08X.", operation, static_cast<unsigned int>(hr));
return buffer;
}
} // namespace
bool NativeRenderer::Initialize(HWND hwnd) {
Shutdown();
if (hwnd == nullptr) {
m_lastRenderError = "Initialize rejected a null hwnd.";
return false;
}
m_hwnd = hwnd;
HRESULT hr = D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, m_d2dFactory.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
m_lastRenderError = HrToString("D2D1CreateFactory", hr);
Shutdown();
return false;
}
hr = DWriteCreateFactory(
DWRITE_FACTORY_TYPE_SHARED,
__uuidof(IDWriteFactory),
reinterpret_cast<IUnknown**>(m_dwriteFactory.ReleaseAndGetAddressOf()));
if (FAILED(hr)) {
m_lastRenderError = HrToString("DWriteCreateFactory", hr);
Shutdown();
return false;
}
m_lastRenderError.clear();
return EnsureRenderTarget();
}
void NativeRenderer::Shutdown() {
m_textFormats.clear();
m_solidBrush.Reset();
m_renderTarget.Reset();
m_wicFactory.Reset();
m_dwriteFactory.Reset();
m_d2dFactory.Reset();
if (m_wicComInitialized) {
CoUninitialize();
m_wicComInitialized = false;
}
m_hwnd = nullptr;
}
void NativeRenderer::Resize(UINT width, UINT height) {
if (!m_renderTarget || width == 0 || height == 0) {
return;
}
const HRESULT hr = m_renderTarget->Resize(D2D1::SizeU(width, height));
if (hr == D2DERR_RECREATE_TARGET) {
DiscardRenderTarget();
}
}
bool NativeRenderer::Render(const ::XCEngine::UI::UIDrawData& drawData) {
if (!EnsureRenderTarget()) {
if (m_lastRenderError.empty()) {
m_lastRenderError = "EnsureRenderTarget failed.";
}
return false;
}
const bool rendered = RenderToTarget(*m_renderTarget.Get(), *m_solidBrush.Get(), drawData);
const HRESULT hr = m_renderTarget->EndDraw();
if (hr == D2DERR_RECREATE_TARGET) {
m_lastRenderError = HrToString("ID2D1HwndRenderTarget::EndDraw", hr);
DiscardRenderTarget();
return false;
}
if (!rendered || FAILED(hr)) {
m_lastRenderError = HrToString("ID2D1HwndRenderTarget::EndDraw", hr);
return false;
}
m_lastRenderError.clear();
return true;
}
const std::string& NativeRenderer::GetLastRenderError() const {
return m_lastRenderError;
}
bool NativeRenderer::CaptureToPng(
const ::XCEngine::UI::UIDrawData& drawData,
UINT width,
UINT height,
const std::filesystem::path& outputPath,
std::string& outError) {
outError.clear();
if (width == 0 || height == 0) {
outError = "CaptureToPng rejected an empty render size.";
return false;
}
if (!m_d2dFactory || !m_dwriteFactory) {
outError = "CaptureToPng requires an initialized NativeRenderer.";
return false;
}
if (!EnsureWicFactory(outError)) {
return false;
}
std::error_code errorCode = {};
std::filesystem::create_directories(outputPath.parent_path(), errorCode);
if (errorCode) {
outError = "Failed to create screenshot directory: " + outputPath.parent_path().string();
return false;
}
Microsoft::WRL::ComPtr<IWICBitmap> bitmap;
HRESULT hr = m_wicFactory->CreateBitmap(
width,
height,
GUID_WICPixelFormat32bppPBGRA,
WICBitmapCacheOnLoad,
bitmap.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICImagingFactory::CreateBitmap", hr);
return false;
}
const D2D1_RENDER_TARGET_PROPERTIES renderTargetProperties = D2D1::RenderTargetProperties(
D2D1_RENDER_TARGET_TYPE_DEFAULT,
D2D1::PixelFormat(DXGI_FORMAT_B8G8R8A8_UNORM, D2D1_ALPHA_MODE_PREMULTIPLIED));
Microsoft::WRL::ComPtr<ID2D1RenderTarget> offscreenRenderTarget;
hr = m_d2dFactory->CreateWicBitmapRenderTarget(
bitmap.Get(),
renderTargetProperties,
offscreenRenderTarget.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("ID2D1Factory::CreateWicBitmapRenderTarget", hr);
return false;
}
Microsoft::WRL::ComPtr<ID2D1SolidColorBrush> offscreenBrush;
hr = offscreenRenderTarget->CreateSolidColorBrush(
D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f),
offscreenBrush.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("ID2D1RenderTarget::CreateSolidColorBrush", hr);
return false;
}
const bool rendered = RenderToTarget(*offscreenRenderTarget.Get(), *offscreenBrush.Get(), drawData);
hr = offscreenRenderTarget->EndDraw();
if (!rendered || FAILED(hr)) {
outError = HrToString("ID2D1RenderTarget::EndDraw", hr);
return false;
}
const std::wstring wideOutputPath = outputPath.wstring();
Microsoft::WRL::ComPtr<IWICStream> stream;
hr = m_wicFactory->CreateStream(stream.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICImagingFactory::CreateStream", hr);
return false;
}
hr = stream->InitializeFromFilename(wideOutputPath.c_str(), GENERIC_WRITE);
if (FAILED(hr)) {
outError = HrToString("IWICStream::InitializeFromFilename", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapEncoder> encoder;
hr = m_wicFactory->CreateEncoder(GUID_ContainerFormatPng, nullptr, encoder.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICImagingFactory::CreateEncoder", hr);
return false;
}
hr = encoder->Initialize(stream.Get(), WICBitmapEncoderNoCache);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapEncoder::Initialize", hr);
return false;
}
Microsoft::WRL::ComPtr<IWICBitmapFrameEncode> frame;
Microsoft::WRL::ComPtr<IPropertyBag2> propertyBag;
hr = encoder->CreateNewFrame(frame.ReleaseAndGetAddressOf(), propertyBag.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
outError = HrToString("IWICBitmapEncoder::CreateNewFrame", hr);
return false;
}
hr = frame->Initialize(propertyBag.Get());
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::Initialize", hr);
return false;
}
hr = frame->SetSize(width, height);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::SetSize", hr);
return false;
}
WICPixelFormatGUID pixelFormat = GUID_WICPixelFormat32bppPBGRA;
hr = frame->SetPixelFormat(&pixelFormat);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::SetPixelFormat", hr);
return false;
}
hr = frame->WriteSource(bitmap.Get(), nullptr);
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::WriteSource", hr);
return false;
}
hr = frame->Commit();
if (FAILED(hr)) {
outError = HrToString("IWICBitmapFrameEncode::Commit", hr);
return false;
}
hr = encoder->Commit();
if (FAILED(hr)) {
outError = HrToString("IWICBitmapEncoder::Commit", hr);
return false;
}
return true;
}
bool NativeRenderer::EnsureRenderTarget() {
if (!m_hwnd || !m_d2dFactory || !m_dwriteFactory) {
m_lastRenderError = "EnsureRenderTarget requires hwnd, D2D factory, and DWrite factory.";
return false;
}
return CreateDeviceResources();
}
bool NativeRenderer::EnsureWicFactory(std::string& outError) {
outError.clear();
if (m_wicFactory) {
return true;
}
const HRESULT initHr = CoInitializeEx(nullptr, COINIT_MULTITHREADED);
if (FAILED(initHr) && initHr != RPC_E_CHANGED_MODE) {
outError = HrToString("CoInitializeEx", initHr);
return false;
}
if (SUCCEEDED(initHr)) {
m_wicComInitialized = true;
}
const HRESULT factoryHr = CoCreateInstance(
CLSID_WICImagingFactory,
nullptr,
CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(m_wicFactory.ReleaseAndGetAddressOf()));
if (FAILED(factoryHr)) {
outError = HrToString("CoCreateInstance(CLSID_WICImagingFactory)", factoryHr);
return false;
}
return true;
}
void NativeRenderer::DiscardRenderTarget() {
m_solidBrush.Reset();
m_renderTarget.Reset();
}
bool NativeRenderer::CreateDeviceResources() {
if (m_renderTarget) {
return true;
}
RECT clientRect = {};
GetClientRect(m_hwnd, &clientRect);
const UINT width = static_cast<UINT>((std::max)(clientRect.right - clientRect.left, 1L));
const UINT height = static_cast<UINT>((std::max)(clientRect.bottom - clientRect.top, 1L));
const D2D1_RENDER_TARGET_PROPERTIES renderTargetProps = D2D1::RenderTargetProperties();
const D2D1_HWND_RENDER_TARGET_PROPERTIES hwndProps = D2D1::HwndRenderTargetProperties(
m_hwnd,
D2D1::SizeU(width, height));
const HRESULT renderTargetHr = m_d2dFactory->CreateHwndRenderTarget(
renderTargetProps,
hwndProps,
m_renderTarget.ReleaseAndGetAddressOf());
if (FAILED(renderTargetHr)) {
m_lastRenderError = HrToString("ID2D1Factory::CreateHwndRenderTarget", renderTargetHr);
return false;
}
const HRESULT brushHr = m_renderTarget->CreateSolidColorBrush(
D2D1::ColorF(1.0f, 1.0f, 1.0f, 1.0f),
m_solidBrush.ReleaseAndGetAddressOf());
if (FAILED(brushHr)) {
m_lastRenderError = HrToString("ID2D1HwndRenderTarget::CreateSolidColorBrush", brushHr);
DiscardRenderTarget();
return false;
}
m_renderTarget->SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
m_lastRenderError.clear();
return true;
}
bool NativeRenderer::RenderToTarget(
ID2D1RenderTarget& renderTarget,
ID2D1SolidColorBrush& solidBrush,
const ::XCEngine::UI::UIDrawData& drawData) {
renderTarget.SetTextAntialiasMode(D2D1_TEXT_ANTIALIAS_MODE_GRAYSCALE);
renderTarget.BeginDraw();
renderTarget.Clear(D2D1::ColorF(0.04f, 0.05f, 0.06f, 1.0f));
std::vector<D2D1_RECT_F> clipStack = {};
for (const ::XCEngine::UI::UIDrawList& drawList : drawData.GetDrawLists()) {
for (const ::XCEngine::UI::UIDrawCommand& command : drawList.GetCommands()) {
RenderCommand(renderTarget, solidBrush, command, clipStack);
}
}
while (!clipStack.empty()) {
renderTarget.PopAxisAlignedClip();
clipStack.pop_back();
}
return true;
}
void NativeRenderer::RenderCommand(
ID2D1RenderTarget& renderTarget,
ID2D1SolidColorBrush& solidBrush,
const ::XCEngine::UI::UIDrawCommand& command,
std::vector<D2D1_RECT_F>& clipStack) {
solidBrush.SetColor(ToD2DColor(command.color));
switch (command.type) {
case ::XCEngine::UI::UIDrawCommandType::FilledRect: {
const D2D1_RECT_F rect = ToD2DRect(command.rect);
if (command.rounding > 0.0f) {
renderTarget.FillRoundedRectangle(
D2D1::RoundedRect(rect, command.rounding, command.rounding),
&solidBrush);
} else {
renderTarget.FillRectangle(rect, &solidBrush);
}
break;
}
case ::XCEngine::UI::UIDrawCommandType::RectOutline: {
const D2D1_RECT_F rect = ToD2DRect(command.rect);
const float thickness = command.thickness > 0.0f ? command.thickness : 1.0f;
if (command.rounding > 0.0f) {
renderTarget.DrawRoundedRectangle(
D2D1::RoundedRect(rect, command.rounding, command.rounding),
&solidBrush,
thickness);
} else {
renderTarget.DrawRectangle(rect, &solidBrush, thickness);
}
break;
}
case ::XCEngine::UI::UIDrawCommandType::Text: {
if (command.text.empty()) {
break;
}
const float fontSize = command.fontSize > 0.0f ? command.fontSize : 16.0f;
IDWriteTextFormat* textFormat = GetTextFormat(fontSize);
if (textFormat == nullptr) {
break;
}
const std::wstring text = Utf8ToWide(command.text);
if (text.empty()) {
break;
}
const D2D1_SIZE_F targetSize = renderTarget.GetSize();
const D2D1_RECT_F layoutRect = D2D1::RectF(
command.position.x,
command.position.y,
targetSize.width,
command.position.y + fontSize * 1.8f);
renderTarget.DrawTextW(
text.c_str(),
static_cast<UINT32>(text.size()),
textFormat,
layoutRect,
&solidBrush,
D2D1_DRAW_TEXT_OPTIONS_CLIP,
DWRITE_MEASURING_MODE_NATURAL);
break;
}
case ::XCEngine::UI::UIDrawCommandType::Image: {
if (!command.texture.IsValid()) {
break;
}
const D2D1_RECT_F rect = ToD2DRect(command.rect);
renderTarget.DrawRectangle(rect, &solidBrush, 1.0f);
break;
}
case ::XCEngine::UI::UIDrawCommandType::PushClipRect: {
const D2D1_RECT_F rect = ToD2DRect(command.rect);
renderTarget.PushAxisAlignedClip(rect, D2D1_ANTIALIAS_MODE_PER_PRIMITIVE);
clipStack.push_back(rect);
break;
}
case ::XCEngine::UI::UIDrawCommandType::PopClipRect: {
if (!clipStack.empty()) {
renderTarget.PopAxisAlignedClip();
clipStack.pop_back();
}
break;
}
default:
break;
}
}
IDWriteTextFormat* NativeRenderer::GetTextFormat(float fontSize) {
if (!m_dwriteFactory) {
return nullptr;
}
const int key = static_cast<int>(std::lround(fontSize * 10.0f));
const auto found = m_textFormats.find(key);
if (found != m_textFormats.end()) {
return found->second.Get();
}
Microsoft::WRL::ComPtr<IDWriteTextFormat> textFormat;
const HRESULT hr = m_dwriteFactory->CreateTextFormat(
L"Segoe UI",
nullptr,
DWRITE_FONT_WEIGHT_REGULAR,
DWRITE_FONT_STYLE_NORMAL,
DWRITE_FONT_STRETCH_NORMAL,
fontSize,
L"",
textFormat.ReleaseAndGetAddressOf());
if (FAILED(hr)) {
return nullptr;
}
textFormat->SetTextAlignment(DWRITE_TEXT_ALIGNMENT_LEADING);
textFormat->SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_NEAR);
textFormat->SetWordWrapping(DWRITE_WORD_WRAPPING_NO_WRAP);
IDWriteTextFormat* result = textFormat.Get();
m_textFormats.emplace(key, std::move(textFormat));
return result;
}
D2D1_COLOR_F NativeRenderer::ToD2DColor(const ::XCEngine::UI::UIColor& color) {
return D2D1::ColorF(color.r, color.g, color.b, color.a);
}
std::wstring NativeRenderer::Utf8ToWide(std::string_view text) {
if (text.empty()) {
return {};
}
const int sizeNeeded = MultiByteToWideChar(
CP_UTF8,
0,
text.data(),
static_cast<int>(text.size()),
nullptr,
0);
if (sizeNeeded <= 0) {
return {};
}
std::wstring wideText(static_cast<size_t>(sizeNeeded), L'\0');
MultiByteToWideChar(
CP_UTF8,
0,
text.data(),
static_cast<int>(text.size()),
wideText.data(),
sizeNeeded);
return wideText;
}
} // namespace XCEngine::UI::Editor::Host