Logo
Explore Help
Register Sign In
xuanchi/XCEngine
1
1
Fork 0
You've already forked XCEngine
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
8e362fc4c08d8aafcc8042d85bcefb9d0c8e9aa6
XCEngine/engine/src/Components
History
ssdfasd 86144416af Add deferred async scene asset loading
2026-04-02 18:50:41 +08:00
..
AudioListenerComponent.cpp
Add audio module foundation: AudioTypes, AudioConfig, IAudioBackend, WASAPIBackend, AudioSystem, AudioSourceComponent, AudioListenerComponent, and third-party KissFFT library
2026-03-20 20:31:24 +08:00
AudioSourceComponent.cpp
Fix audio module: implement WAV parsing and audio playback
2026-03-22 02:03:51 +08:00
CameraComponent.cpp
feat: add explicit camera stack ordering
2026-04-01 13:10:32 +08:00
Component.cpp
Prepare script lifecycle and data layer
2026-03-26 20:14:58 +08:00
ComponentFactoryRegistry.cpp
Prepare script lifecycle and data layer
2026-03-26 20:14:58 +08:00
GameObject.cpp
feat: add camera culling masks
2026-04-01 01:42:06 +08:00
LightComponent.cpp
Fix editor scene persistence and XC scene workflow
2026-03-26 01:26:26 +08:00
MeshFilterComponent.cpp
Add deferred async scene asset loading
2026-04-02 18:50:41 +08:00
MeshRendererComponent.cpp
Add deferred async scene asset loading
2026-04-02 18:50:41 +08:00
TransformComponent.cpp
feat(scripting): add mono csharp runtime foundation
2026-03-27 13:07:39 +08:00
Powered by Gitea Version: 1.25.4 Page: 54ms Template: 0ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API