Engine modules: - Audio: remove AudioSource/Listener components (they belong in Components/), add IAudioEffect.h - Components: add AudioSourceComponent.h and AudioListenerComponent.h - Math: remove non-existent OBB.h - Resources: fix DependencyGraph.h -> ResourceDependencyGraph.h - Threading: add TaskSystemConfig.h - RHI: remove incorrect RHIDescriptor.h (already covered by RHIDescriptorPool.h) Backend fixes: - OpenGL: add OpenGLScreenshot.h - D3D12: fix file order (D3D12Enum.h before D3D12Types.h)
554 B
554 B
TextureImportSettings::SetMaxSize / GetMaxSize
void SetMaxSize(Core::uint32 size);
Core::uint32 GetMaxSize() const;
设置或获取最大纹理尺寸。纹理将被缩放以适应此尺寸。
参数:
size- 最大边长(像素)
返回: Core::uint32 / void
线程安全: ✅
示例:
TextureImportSettings settings;
settings.SetMaxSize(2048);
Core::uint32 size = settings.GetMaxSize(); // 2048
相关文档
- TextureImportSettings 总览 - 返回类总览