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XCEngine/docs/api/components/game-object/get-components-in-children.md
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GameObject::GetComponentsInChildren

获取所有子对象中指定类型的组件。

template<typename T>
std::vector<T*> GetComponentsInChildren();

递归搜索所有子对象,返回所有匹配类型的组件。

模板参数:

  • T - 组件类型

返回: std::vector<T*> - 包含所有匹配组件的向量

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