Files
XCEngine/new_editor/src/Shell/UIEditorShellCompose.cpp

426 lines
15 KiB
C++

#include <XCEditor/Shell/UIEditorShellCompose.h>
#include <algorithm>
namespace XCEngine::UI::Editor {
namespace {
using ::XCEngine::UI::UIColor;
using ::XCEngine::UI::UIPoint;
using ::XCEngine::UI::UIRect;
using Widgets::AppendUIEditorMenuBarBackground;
using Widgets::AppendUIEditorMenuBarForeground;
using Widgets::AppendUIEditorStatusBarBackground;
using Widgets::AppendUIEditorStatusBarForeground;
using Widgets::BuildUIEditorMenuBarLayout;
using Widgets::BuildUIEditorStatusBarLayout;
float ClampNonNegative(float value) {
return (std::max)(value, 0.0f);
}
UIRect InsetRect(const UIRect& rect, float inset) {
const float clampedInset = ClampNonNegative(inset);
const float insetX = (std::min)(clampedInset, rect.width * 0.5f);
const float insetY = (std::min)(clampedInset, rect.height * 0.5f);
return UIRect(
rect.x + insetX,
rect.y + insetY,
(std::max)(0.0f, rect.width - insetX * 2.0f),
(std::max)(0.0f, rect.height - insetY * 2.0f));
}
UIEditorShellToolbarLayout BuildUIEditorShellToolbarLayout(
const UIRect& bounds,
const std::vector<UIEditorShellToolbarButton>& buttons,
const UIEditorShellToolbarMetrics& metrics) {
UIEditorShellToolbarLayout layout = {};
layout.bounds = bounds;
if (buttons.empty() || bounds.width <= 0.0f || bounds.height <= 0.0f) {
return layout;
}
const float buttonWidth = ClampNonNegative(metrics.buttonWidth);
const float buttonHeight = ClampNonNegative(metrics.buttonHeight);
const float buttonGap = ClampNonNegative(metrics.buttonGap);
const float groupPaddingX = ClampNonNegative(metrics.groupPaddingX);
const float groupPaddingY = ClampNonNegative(metrics.groupPaddingY);
const float totalButtonWidth =
buttonWidth * static_cast<float>(buttons.size()) +
buttonGap * static_cast<float>((std::max)(std::ptrdiff_t(0), static_cast<std::ptrdiff_t>(buttons.size()) - 1));
const float groupWidth = totalButtonWidth + groupPaddingX * 2.0f;
const float groupHeight =
(std::min)(bounds.height, buttonHeight + groupPaddingY * 2.0f);
layout.groupRect = UIRect(
bounds.x + (std::max)(0.0f, (bounds.width - groupWidth) * 0.5f),
bounds.y + (std::max)(0.0f, (bounds.height - groupHeight) * 0.5f),
(std::min)(groupWidth, bounds.width),
groupHeight);
const float buttonY =
layout.groupRect.y + (std::max)(0.0f, (layout.groupRect.height - buttonHeight) * 0.5f);
float buttonX = layout.groupRect.x + groupPaddingX;
layout.buttonRects.reserve(buttons.size());
for (std::size_t index = 0; index < buttons.size(); ++index) {
layout.buttonRects.push_back(UIRect(buttonX, buttonY, buttonWidth, buttonHeight));
buttonX += buttonWidth + buttonGap;
}
return layout;
}
void AppendPlayGlyph(
::XCEngine::UI::UIDrawList& drawList,
const UIRect& rect,
const UIColor& color,
float thickness) {
const UIPoint a(rect.x + rect.width * 0.38f, rect.y + rect.height * 0.27f);
const UIPoint b(rect.x + rect.width * 0.38f, rect.y + rect.height * 0.73f);
const UIPoint c(rect.x + rect.width * 0.70f, rect.y + rect.height * 0.50f);
drawList.AddLine(a, b, color, thickness);
drawList.AddLine(a, c, color, thickness);
drawList.AddLine(b, c, color, thickness);
}
void AppendPauseGlyph(
::XCEngine::UI::UIDrawList& drawList,
const UIRect& rect,
const UIColor& color,
float thickness) {
const float top = rect.y + rect.height * 0.26f;
const float bottom = rect.y + rect.height * 0.74f;
const float left = rect.x + rect.width * 0.40f;
const float right = rect.x + rect.width * 0.60f;
drawList.AddLine(UIPoint(left, top), UIPoint(left, bottom), color, thickness);
drawList.AddLine(UIPoint(right, top), UIPoint(right, bottom), color, thickness);
}
void AppendStepGlyph(
::XCEngine::UI::UIDrawList& drawList,
const UIRect& rect,
const UIColor& color,
float thickness) {
const UIPoint a(rect.x + rect.width * 0.30f, rect.y + rect.height * 0.27f);
const UIPoint b(rect.x + rect.width * 0.30f, rect.y + rect.height * 0.73f);
const UIPoint c(rect.x + rect.width * 0.58f, rect.y + rect.height * 0.50f);
const float barX = rect.x + rect.width * 0.70f;
drawList.AddLine(a, b, color, thickness);
drawList.AddLine(a, c, color, thickness);
drawList.AddLine(b, c, color, thickness);
drawList.AddLine(
UIPoint(barX, rect.y + rect.height * 0.25f),
UIPoint(barX, rect.y + rect.height * 0.75f),
color,
thickness);
}
void AppendToolbarGlyph(
::XCEngine::UI::UIDrawList& drawList,
const UIRect& rect,
UIEditorShellToolbarGlyph glyph,
const UIColor& color,
float thickness) {
switch (glyph) {
case UIEditorShellToolbarGlyph::Play:
AppendPlayGlyph(drawList, rect, color, thickness);
break;
case UIEditorShellToolbarGlyph::Pause:
AppendPauseGlyph(drawList, rect, color, thickness);
break;
case UIEditorShellToolbarGlyph::Step:
AppendStepGlyph(drawList, rect, color, thickness);
break;
default:
break;
}
}
void AppendUIEditorShellToolbar(
::XCEngine::UI::UIDrawList& drawList,
const UIEditorShellToolbarLayout& layout,
const std::vector<UIEditorShellToolbarButton>& buttons,
const UIEditorShellToolbarPalette& palette,
const UIEditorShellToolbarMetrics& metrics) {
if (layout.bounds.width <= 0.0f || layout.bounds.height <= 0.0f) {
return;
}
drawList.AddFilledRect(layout.bounds, palette.barColor);
drawList.AddLine(
UIPoint(layout.bounds.x, layout.bounds.y + layout.bounds.height - 1.0f),
UIPoint(layout.bounds.x + layout.bounds.width, layout.bounds.y + layout.bounds.height - 1.0f),
palette.groupBorderColor,
metrics.borderThickness);
if (buttons.empty() || layout.groupRect.width <= 0.0f || layout.groupRect.height <= 0.0f) {
return;
}
drawList.AddFilledRect(
layout.groupRect,
palette.groupColor,
metrics.groupCornerRounding);
drawList.AddRectOutline(
layout.groupRect,
palette.groupBorderColor,
metrics.borderThickness,
metrics.groupCornerRounding);
const std::size_t buttonCount = (std::min)(buttons.size(), layout.buttonRects.size());
for (std::size_t index = 0; index < buttonCount; ++index) {
const UIRect& buttonRect = layout.buttonRects[index];
drawList.AddFilledRect(
buttonRect,
palette.buttonColor,
metrics.buttonCornerRounding);
drawList.AddRectOutline(
buttonRect,
palette.buttonBorderColor,
metrics.borderThickness,
metrics.buttonCornerRounding);
AppendToolbarGlyph(
drawList,
buttonRect,
buttons[index].glyph,
palette.iconColor,
metrics.iconThickness);
}
}
} // namespace
UIEditorShellComposeLayout BuildUIEditorShellComposeLayout(
const UIRect& bounds,
const std::vector<Widgets::UIEditorMenuBarItem>& menuBarItems,
const std::vector<UIEditorShellToolbarButton>& toolbarButtons,
const std::vector<Widgets::UIEditorStatusBarSegment>& statusSegments,
const UIEditorShellComposeMetrics& metrics) {
UIEditorShellComposeLayout layout = {};
layout.bounds = UIRect(
bounds.x,
bounds.y,
ClampNonNegative(bounds.width),
ClampNonNegative(bounds.height));
layout.contentRect = InsetRect(layout.bounds, metrics.outerPadding);
const float menuBarHeight = ClampNonNegative(metrics.menuBarMetrics.barHeight);
const float toolbarHeight = ClampNonNegative(metrics.toolbarMetrics.barHeight);
const float statusBarHeight = ClampNonNegative(metrics.statusBarMetrics.barHeight);
const float sectionGap = ClampNonNegative(metrics.sectionGap);
const bool hasMenuBar = menuBarHeight > 0.0f && !menuBarItems.empty();
const bool hasToolbar = toolbarHeight > 0.0f && !toolbarButtons.empty();
const bool hasStatusBar = statusBarHeight > 0.0f && !statusSegments.empty();
float gapCount = 0.0f;
if (hasMenuBar) {
gapCount += 1.0f;
}
if (hasToolbar) {
gapCount += 1.0f;
}
if (hasStatusBar) {
gapCount += 1.0f;
}
const float availableHeight = layout.contentRect.height;
const float consumedHeight =
(hasMenuBar ? menuBarHeight : 0.0f) +
(hasToolbar ? toolbarHeight : 0.0f) +
(hasStatusBar ? statusBarHeight : 0.0f) +
sectionGap * gapCount;
const float workspaceHeight =
(std::max)(0.0f, availableHeight - consumedHeight);
float cursorY = layout.contentRect.y;
if (hasMenuBar) {
layout.menuBarRect = UIRect(
layout.contentRect.x,
cursorY,
layout.contentRect.width,
menuBarHeight);
cursorY += menuBarHeight + sectionGap;
}
if (hasToolbar) {
layout.toolbarRect = UIRect(
layout.contentRect.x,
cursorY,
layout.contentRect.width,
toolbarHeight);
cursorY += toolbarHeight + sectionGap;
}
layout.workspaceRect = UIRect(
layout.contentRect.x,
cursorY,
layout.contentRect.width,
workspaceHeight);
if (hasStatusBar) {
layout.statusBarRect = UIRect(
layout.contentRect.x,
layout.contentRect.y + layout.contentRect.height - statusBarHeight,
layout.contentRect.width,
statusBarHeight);
}
layout.menuBarLayout =
BuildUIEditorMenuBarLayout(layout.menuBarRect, menuBarItems, metrics.menuBarMetrics);
layout.toolbarLayout =
BuildUIEditorShellToolbarLayout(layout.toolbarRect, toolbarButtons, metrics.toolbarMetrics);
layout.statusBarLayout =
BuildUIEditorStatusBarLayout(layout.statusBarRect, statusSegments, metrics.statusBarMetrics);
return layout;
}
UIEditorShellComposeRequest ResolveUIEditorShellComposeRequest(
const UIRect& bounds,
const UIEditorPanelRegistry& panelRegistry,
const UIEditorWorkspaceModel& workspace,
const UIEditorWorkspaceSession& session,
const UIEditorShellComposeModel& model,
const Widgets::UIEditorDockHostState& dockHostState,
const UIEditorShellComposeState& state,
const UIEditorShellComposeMetrics& metrics) {
UIEditorShellComposeRequest request = {};
request.layout = BuildUIEditorShellComposeLayout(
bounds,
model.menuBarItems,
model.toolbarButtons,
model.statusSegments,
metrics);
request.workspaceRequest = ResolveUIEditorWorkspaceComposeRequest(
request.layout.workspaceRect,
panelRegistry,
workspace,
session,
model.workspacePresentations,
dockHostState,
metrics.dockHostMetrics,
metrics.viewportMetrics);
request.layout.menuBarLayout = BuildUIEditorMenuBarLayout(
request.layout.menuBarRect,
model.menuBarItems,
metrics.menuBarMetrics);
request.layout.toolbarLayout = BuildUIEditorShellToolbarLayout(
request.layout.toolbarRect,
model.toolbarButtons,
metrics.toolbarMetrics);
request.layout.statusBarLayout = BuildUIEditorStatusBarLayout(
request.layout.statusBarRect,
model.statusSegments,
metrics.statusBarMetrics);
(void)state;
return request;
}
UIEditorShellComposeFrame UpdateUIEditorShellCompose(
UIEditorShellComposeState& state,
const UIRect& bounds,
const UIEditorPanelRegistry& panelRegistry,
const UIEditorWorkspaceModel& workspace,
const UIEditorWorkspaceSession& session,
const UIEditorShellComposeModel& model,
const std::vector<::XCEngine::UI::UIInputEvent>& inputEvents,
const Widgets::UIEditorDockHostState& dockHostState,
const UIEditorShellComposeMetrics& metrics) {
UIEditorShellComposeFrame frame = {};
frame.layout = BuildUIEditorShellComposeLayout(
bounds,
model.menuBarItems,
model.toolbarButtons,
model.statusSegments,
metrics);
frame.workspaceFrame = UpdateUIEditorWorkspaceCompose(
state.workspaceState,
frame.layout.workspaceRect,
panelRegistry,
workspace,
session,
model.workspacePresentations,
inputEvents,
dockHostState,
metrics.dockHostMetrics,
metrics.viewportMetrics);
frame.layout.menuBarLayout = BuildUIEditorMenuBarLayout(
frame.layout.menuBarRect,
model.menuBarItems,
metrics.menuBarMetrics);
frame.layout.toolbarLayout = BuildUIEditorShellToolbarLayout(
frame.layout.toolbarRect,
model.toolbarButtons,
metrics.toolbarMetrics);
frame.layout.statusBarLayout = BuildUIEditorStatusBarLayout(
frame.layout.statusBarRect,
model.statusSegments,
metrics.statusBarMetrics);
return frame;
}
void AppendUIEditorShellCompose(
::XCEngine::UI::UIDrawList& drawList,
const UIEditorShellComposeFrame& frame,
const UIEditorShellComposeModel& model,
const UIEditorShellComposeState& state,
const UIEditorShellComposePalette& palette,
const UIEditorShellComposeMetrics& metrics) {
drawList.AddFilledRect(
frame.layout.bounds,
palette.surfaceColor,
metrics.surfaceCornerRounding);
drawList.AddRectOutline(
frame.layout.bounds,
palette.surfaceBorderColor,
1.0f,
metrics.surfaceCornerRounding);
AppendUIEditorMenuBarBackground(
drawList,
frame.layout.menuBarLayout,
model.menuBarItems,
state.menuBarState,
palette.menuBarPalette,
metrics.menuBarMetrics);
AppendUIEditorMenuBarForeground(
drawList,
frame.layout.menuBarLayout,
model.menuBarItems,
state.menuBarState,
palette.menuBarPalette,
metrics.menuBarMetrics);
AppendUIEditorShellToolbar(
drawList,
frame.layout.toolbarLayout,
model.toolbarButtons,
palette.toolbarPalette,
metrics.toolbarMetrics);
AppendUIEditorWorkspaceCompose(
drawList,
frame.workspaceFrame,
palette.dockHostPalette,
metrics.dockHostMetrics,
palette.viewportPalette,
metrics.viewportMetrics);
AppendUIEditorStatusBarBackground(
drawList,
frame.layout.statusBarLayout,
model.statusSegments,
state.statusBarState,
palette.statusBarPalette,
metrics.statusBarMetrics);
AppendUIEditorStatusBarForeground(
drawList,
frame.layout.statusBarLayout,
model.statusSegments,
state.statusBarState,
palette.statusBarPalette,
metrics.statusBarMetrics);
}
} // namespace XCEngine::UI::Editor