Files
XCEngine/new_editor/app/Application.h

84 lines
2.9 KiB
C++

#pragma once
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "Host/AutoScreenshot.h"
#include "Host/InputModifierTracker.h"
#include "Host/NativeRenderer.h"
#include "Core/EditorShellAsset.h"
#include <XCEngine/UI/Runtime/UIScreenDocumentHost.h>
#include <XCEngine/UI/Runtime/UIScreenPlayer.h>
#include <windows.h>
#include <windowsx.h>
#include <chrono>
#include <cstdint>
#include <filesystem>
#include <string>
#include <vector>
namespace XCEngine::UI::Editor {
class Application {
public:
Application();
int Run(HINSTANCE hInstance, int nCmdShow);
private:
struct TrackedFileState {
std::filesystem::path path = {};
std::filesystem::file_time_type writeTime = {};
bool exists = false;
};
static LRESULT CALLBACK WndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam);
bool Initialize(HINSTANCE hInstance, int nCmdShow);
void Shutdown();
void RenderFrame();
void OnResize(UINT width, UINT height);
void QueuePointerEvent(::XCEngine::UI::UIInputEventType type, ::XCEngine::UI::UIPointerButton button, WPARAM wParam, LPARAM lParam);
void QueuePointerLeaveEvent();
void QueuePointerWheelEvent(short wheelDelta, WPARAM wParam, LPARAM lParam);
void QueueKeyEvent(::XCEngine::UI::UIInputEventType type, WPARAM wParam, LPARAM lParam);
void QueueCharacterEvent(WPARAM wParam, LPARAM lParam);
void QueueWindowFocusEvent(::XCEngine::UI::UIInputEventType type);
bool LoadStructuredScreen(const char* triggerReason);
void RefreshStructuredScreen();
void RebuildTrackedFileStates();
bool DetectTrackedFileChange() const;
void AppendRuntimeOverlay(::XCEngine::UI::UIDrawData& drawData, float width, float height) const;
static std::filesystem::path ResolveRepoRootPath();
HWND m_hwnd = nullptr;
HINSTANCE m_hInstance = nullptr;
ATOM m_windowClassAtom = 0;
::XCEngine::UI::Editor::Host::NativeRenderer m_renderer;
::XCEngine::UI::Editor::Host::AutoScreenshotController m_autoScreenshot;
::XCEngine::UI::Runtime::UIDocumentScreenHost m_documentHost;
::XCEngine::UI::Runtime::UIScreenPlayer m_screenPlayer;
::XCEngine::UI::Runtime::UIScreenAsset m_screenAsset = {};
EditorShellAsset m_shellAssetDefinition = {};
std::vector<TrackedFileState> m_trackedFiles = {};
std::chrono::steady_clock::time_point m_startTime = {};
std::chrono::steady_clock::time_point m_lastFrameTime = {};
std::chrono::steady_clock::time_point m_lastReloadPollTime = {};
std::uint64_t m_frameIndex = 0;
std::vector<::XCEngine::UI::UIInputEvent> m_pendingInputEvents = {};
::XCEngine::UI::Editor::Host::InputModifierTracker m_inputModifierTracker = {};
bool m_trackingMouseLeave = false;
bool m_useStructuredScreen = false;
std::string m_runtimeStatus = {};
std::string m_runtimeError = {};
};
int RunXCUIEditorApp(HINSTANCE hInstance, int nCmdShow);
} // namespace XCEngine::UI::Editor