- Add RenderDocCapture class for dynamic loading of renderdoc.dll - Support BeginCapture/EndCapture/TriggerCapture APIs - Add RenderDoc log category - Add unit tests for RenderDocCapture in tests/debug
25 lines
857 B
C++
25 lines
857 B
C++
#include "Debug/LogCategory.h"
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namespace XCEngine {
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namespace Debug {
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const char* LogCategoryToString(LogCategory category) {
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switch (category) {
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case LogCategory::General: return "General";
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case LogCategory::Rendering: return "Rendering";
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case LogCategory::Physics: return "Physics";
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case LogCategory::Audio: return "Audio";
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case LogCategory::Scripting: return "Scripting";
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case LogCategory::Network: return "Network";
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case LogCategory::Memory: return "Memory";
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case LogCategory::Threading: return "Threading";
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case LogCategory::FileSystem: return "FileSystem";
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case LogCategory::RenderDoc: return "RenderDoc";
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case LogCategory::Custom: return "Custom";
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default: return "Unknown";
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}
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}
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} // namespace Debug
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} // namespace XCEngine
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