Files
XCEngine/managed/XCEngine.ScriptCore/Rendering/Core/StencilFaceState.cs
ssdfasd 7fe922d1c9 feat(srp): add render state block scene draw overrides
- add managed RenderStateBlock authoring types and wire them through DrawingSettings
- let RenderObjectsRendererFeature author depth and stencil overrides for scene draws
- apply scene draw render state overrides inside builtin forward pipeline and document the stage plan
2026-04-20 23:21:04 +08:00

25 lines
685 B
C#

using System.Runtime.InteropServices;
namespace XCEngine.Rendering
{
[StructLayout(LayoutKind.Sequential)]
public struct StencilFaceState
{
public StencilOp failOperation;
public StencilOp passOperation;
public StencilOp depthFailOperation;
public CompareFunction compareFunction;
public static StencilFaceState CreateDefault()
{
return new StencilFaceState
{
failOperation = StencilOp.Keep,
passOperation = StencilOp.Keep,
depthFailOperation = StencilOp.Keep,
compareFunction = CompareFunction.Always
};
}
}
}